blob: fb610f01b2281c00e3901bc0124d8c17c8e35086 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED.
#include <mbgl/shaders/hillshade_prepare.hpp>
#include <mbgl/shaders/source.hpp>
namespace mbgl {
namespace shaders {
const char* hillshade_prepare::name = "hillshade_prepare";
const char* hillshade_prepare::vertexSource = source() + 32175;
const char* hillshade_prepare::fragmentSource = source() + 32389;
} // namespace shaders
} // namespace mbgl
|