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path: root/src/mbgl/shaders/heatmap_texture.hpp
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// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED.

#pragma once

namespace mbgl {
namespace shaders {

class heatmap_texture {
public:
    static const char* name;
    static const char* vertexSource;
    static const char* fragmentSource;
};

} // namespace shaders
} // namespace mbgl