summaryrefslogtreecommitdiff
path: root/src/mbgl/shaders/fill.cpp
blob: 0b775273d23a4e39b93e5562034f2b8f0c29d079 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED.

#include <mbgl/shaders/fill.hpp>

namespace mbgl {
namespace shaders {

const char* fill::name = "fill";
const char* fill::vertexSource = R"MBGL_SHADER(
attribute vec2 a_pos;

uniform mat4 u_matrix;

uniform lowp float a_color_t;
attribute highp vec4 a_color;
varying highp vec4 color;
uniform lowp float a_opacity_t;
attribute lowp vec2 a_opacity;
varying lowp float opacity;

void main() {
    color = unpack_mix_vec4(a_color, a_color_t);
    opacity = unpack_mix_vec2(a_opacity, a_opacity_t);

    gl_Position = u_matrix * vec4(a_pos, 0, 1);
}

)MBGL_SHADER";
const char* fill::fragmentSource = R"MBGL_SHADER(
varying highp vec4 color;
varying lowp float opacity;

void main() {
    
    

    gl_FragColor = color * opacity;

#ifdef OVERDRAW_INSPECTOR
    gl_FragColor = vec4(1.0);
#endif
}

)MBGL_SHADER";

} // namespace shaders
} // namespace mbgl