blob: 25f2cb2675f97c9871a62a6a0f5eddadd8818959 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED.
#include <mbgl/shaders/debug.hpp>
#include <mbgl/shaders/source.hpp>
namespace mbgl {
namespace shaders {
const char* debug::name = "debug";
const char* debug::vertexSource = source() + 17916;
const char* debug::fragmentSource = source() + 18028;
} // namespace shaders
} // namespace mbgl
|