summaryrefslogtreecommitdiff
path: root/src/mbgl/shader/collision_box_shader.hpp
blob: fe99ef274e78fcfd0df4776f381d07d38f665292 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
#pragma once

#include <mbgl/shader/shader.hpp>
#include <mbgl/shader/uniform.hpp>

namespace mbgl {

namespace gl {
template <class> class VertexBuffer;
} // namespace gl

class CollisionBoxVertex;

class CollisionBoxShader : public Shader {
public:
    CollisionBoxShader(gl::Context&);

    void bind(const gl::VertexBuffer<CollisionBoxVertex>&,
              const int8_t* offset);

    UniformMatrix<4> u_matrix  = {"u_matrix",  *this};
    Uniform<float>   u_scale   = {"u_scale",   *this};
    Uniform<float>   u_zoom    = {"u_zoom",    *this};
    Uniform<float>   u_maxzoom = {"u_maxzoom", *this};
};

} // namespace mbgl