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#pragma once
#include <mbgl/renderer/sources/render_tile_source.hpp>
#include <mbgl/style/sources/raster_source_impl.hpp>
#include <mbgl/util/constants.hpp>
namespace mbgl {
class RenderRasterDEMSource final : public RenderTileSource {
public:
explicit RenderRasterDEMSource(Immutable<style::RasterSource::Impl>);
void update(Immutable<style::Source::Impl>,
const std::vector<Immutable<style::LayerProperties>>&,
bool needsRendering,
bool needsRelayout,
const TileParameters&) final;
void prepare(const SourcePrepareParameters&) override;
std::unordered_map<std::string, std::vector<Feature>>
queryRenderedFeatures(const ScreenLineString& geometry,
const TransformState& transformState,
const std::vector<const RenderLayer*>& layers,
const RenderedQueryOptions& options,
const mat4& projMatrix) const override;
std::vector<Feature>
querySourceFeatures(const SourceQueryOptions&) const override;
uint8_t getMaxZoom() const { return maxzoom; }
private:
const style::RasterSource::Impl& impl() const;
optional<Tileset> tileset;
uint8_t maxzoom = util::TERRAIN_RGB_MAXZOOM;
void onTileChanged(Tile&) override;
};
template <>
inline bool RenderSource::is<RenderRasterDEMSource>() const {
return baseImpl->type == style::SourceType::RasterDEM;
}
} // namespace mbgl
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