1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
|
#include <mbgl/renderer/renderer.hpp>
#include <mbgl/renderer/renderer_impl.hpp>
#include <mbgl/renderer/update_parameters.hpp>
#include <mbgl/annotation/annotation_manager.hpp>
namespace mbgl {
Renderer::Renderer(RendererBackend& backend,
float pixelRatio_,
FileSource& fileSource_,
Scheduler& scheduler_,
GLContextMode contextMode_,
const optional<std::string> programCacheDir_)
: impl(std::make_unique<Impl>(backend, pixelRatio_, fileSource_, scheduler_,
contextMode_, std::move(programCacheDir_))) {
}
Renderer::~Renderer() = default;
void Renderer::setObserver(RendererObserver* observer) {
impl->setObserver(observer);
}
void Renderer::render(View& view, const UpdateParameters& updateParameters) {
impl->render(view, updateParameters);
}
std::vector<Feature> Renderer::queryRenderedFeatures(const ScreenLineString& geometry, const RenderedQueryOptions& options) const {
return impl->queryRenderedFeatures(geometry, options);
}
std::vector<Feature> Renderer::queryRenderedFeatures(const ScreenCoordinate& point, const RenderedQueryOptions& options) const {
return impl->queryRenderedFeatures({ point }, options);
}
std::vector<Feature> Renderer::queryRenderedFeatures(const ScreenBox& box, const RenderedQueryOptions& options) const {
return impl->queryRenderedFeatures(
{
box.min,
{box.max.x, box.min.y},
box.max,
{box.min.x, box.max.y},
box.min
},
options
);
}
AnnotationIDs Renderer::queryPointAnnotations(const ScreenBox& box) const {
RenderedQueryOptions options;
options.layerIDs = {{ AnnotationManager::PointLayerID }};
auto features = queryRenderedFeatures(box, options);
std::set<AnnotationID> set;
for (auto &feature : features) {
assert(feature.id);
assert(feature.id->is<uint64_t>());
assert(feature.id->get<uint64_t>() <= std::numeric_limits<AnnotationID>::max());
set.insert(static_cast<AnnotationID>(feature.id->get<uint64_t>()));
}
AnnotationIDs ids;
ids.reserve(set.size());
std::move(set.begin(), set.end(), std::back_inserter(ids));
return ids;
}
std::vector<Feature> Renderer::querySourceFeatures(const std::string& sourceID, const SourceQueryOptions& options) const {
return impl->querySourceFeatures(sourceID, options);
}
void Renderer::dumpDebugLogs() {
impl->dumDebugLogs();
}
void Renderer::onLowMemory() {
impl->onLowMemory();
}
} // namespace mbgl
|