blob: d216404cafca371c18f8eaa9a935fa32a051d0d8 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
|
#ifndef MBGL_RENDERER_RASTERBUCKET
#define MBGL_RENDERER_RASTERBUCKET
#include <mbgl/renderer/bucket.hpp>
#include <mbgl/util/raster.hpp>
#include <mbgl/style/style_bucket.hpp>
namespace mbgl {
class StyleLayoutRaster;
class RasterShader;
class StaticVertexBuffer;
class VertexArrayObject;
class RasterBucket : public Bucket {
public:
RasterBucket(TexturePool&, const StyleLayoutRaster&);
void render(Painter &painter, const StyleLayer &layer_desc, const TileID &id,
const mat4 &matrix) override;
bool hasData() const override;
bool setImage(const std::string &data);
const StyleLayoutRaster &layout;
void drawRaster(RasterShader& shader, StaticVertexBuffer &vertices, VertexArrayObject &array);
Raster raster;
};
}
#endif
|