summaryrefslogtreecommitdiff
path: root/src/mbgl/renderer/layers/render_circle_layer.cpp
blob: c80b7bd27d4fa9a2fdfb969443574f2bf45ed4d3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
#include <mbgl/renderer/layers/render_circle_layer.hpp>
#include <mbgl/renderer/buckets/circle_bucket.hpp>
#include <mbgl/renderer/painter.hpp>
#include <mbgl/renderer/render_tile.hpp>
#include <mbgl/tile/tile.hpp>
#include <mbgl/style/layers/circle_layer_impl.hpp>
#include <mbgl/geometry/feature_index.hpp>
#include <mbgl/util/math.hpp>
#include <mbgl/util/intersection_tests.hpp>

namespace mbgl {

RenderCircleLayer::RenderCircleLayer(Immutable<style::CircleLayer::Impl> _impl)
    : RenderLayer(style::LayerType::Circle, _impl),
      unevaluated(impl().paint.untransitioned()) {
}

const style::CircleLayer::Impl& RenderCircleLayer::impl() const {
    return static_cast<const style::CircleLayer::Impl&>(*baseImpl);
}

std::unique_ptr<Bucket> RenderCircleLayer::createBucket(const BucketParameters& parameters, const std::vector<const RenderLayer*>& layers) const {
    return std::make_unique<CircleBucket>(parameters, layers);
}

void RenderCircleLayer::transition(const TransitionParameters& parameters) {
    unevaluated = impl().paint.transitioned(parameters, std::move(unevaluated));
}

void RenderCircleLayer::evaluate(const PropertyEvaluationParameters& parameters) {
    evaluated = unevaluated.evaluate(parameters);

    passes = ((evaluated.get<style::CircleRadius>().constantOr(1) > 0 ||
               evaluated.get<style::CircleStrokeWidth>().constantOr(1) > 0)
              && (evaluated.get<style::CircleColor>().constantOr(Color::black()).a > 0 ||
                  evaluated.get<style::CircleStrokeColor>().constantOr(Color::black()).a > 0)
              && (evaluated.get<style::CircleOpacity>().constantOr(1) > 0 ||
                  evaluated.get<style::CircleStrokeOpacity>().constantOr(1) > 0))
             ? RenderPass::Translucent : RenderPass::None;
}

bool RenderCircleLayer::hasTransition() const {
    return unevaluated.hasTransition();
}

void RenderCircleLayer::render(Painter& painter, PaintParameters& parameters, RenderSource*) {
    for (const RenderTile& tile : renderTiles) {
        Bucket* bucket = tile.tile.getBucket(*baseImpl);
        assert(dynamic_cast<CircleBucket*>(bucket));
        painter.renderCircle(
            parameters,
            *reinterpret_cast<CircleBucket*>(bucket),
            *this,
            tile);
    }
}

bool RenderCircleLayer::queryIntersectsFeature(
        const GeometryCoordinates& queryGeometry,
        const GeometryTileFeature& feature,
        const float zoom,
        const float bearing,
        const float pixelsToTileUnits) const {

    // Translate query geometry
    auto translatedQueryGeometry = FeatureIndex::translateQueryGeometry(
            queryGeometry,
            evaluated.get<style::CircleTranslate>(),
            evaluated.get<style::CircleTranslateAnchor>(),
            bearing,
            pixelsToTileUnits);

    // Evaluate function
    auto circleRadius = evaluated.get<style::CircleRadius>()
                                .evaluate(feature, zoom, style::CircleRadius::defaultValue())
                        * pixelsToTileUnits;

    // Test intersection
    return util::polygonIntersectsBufferedMultiPoint(translatedQueryGeometry.value_or(queryGeometry), feature.getGeometries(), circleRadius);
}

} // namespace mbgl