blob: 4a25959868925a27b2000da64d0fca3c6a6171ba (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
|
#include <mbgl/renderer/buckets/raster_bucket.hpp>
#include <mbgl/renderer/layers/render_raster_layer.hpp>
#include <mbgl/programs/raster_program.hpp>
#include <mbgl/renderer/painter.hpp>
#include <mbgl/gl/context.hpp>
namespace mbgl {
using namespace style;
RasterBucket::RasterBucket(UnassociatedImage&& image_) : image(std::move(image_)) {
}
void RasterBucket::upload(gl::Context& context) {
texture = context.createTexture(std::move(image));
uploaded = true;
}
void RasterBucket::render(Painter& painter,
PaintParameters& parameters,
const RenderLayer& layer,
const RenderTile& tile) {
painter.renderRaster(parameters, *this, *layer.as<RenderRasterLayer>(), tile);
}
bool RasterBucket::hasData() const {
return true;
}
} // namespace mbgl
|