summaryrefslogtreecommitdiff
path: root/src/mbgl/renderer/buckets/line_bucket.hpp
blob: 9afe7fecee839176269a9548d2711fbd27155b09 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
#pragma once
#include <mbgl/renderer/bucket.hpp>
#include <mbgl/tile/geometry_tile_data.hpp>
#include <mbgl/gfx/vertex_buffer.hpp>
#include <mbgl/gfx/index_buffer.hpp>
#include <mbgl/programs/segment.hpp>
#include <mbgl/programs/line_program.hpp>
#include <mbgl/style/layers/line_layer_properties.hpp>
#include <mbgl/style/image_impl.hpp>

#include <vector>

namespace mbgl {

class BucketParameters;
class RenderLineLayer;

class LineBucket final : public Bucket {
public:
    using PossiblyEvaluatedPaintProperties = style::LinePaintProperties::PossiblyEvaluated;
    using PossiblyEvaluatedLayoutProperties = style::LineLayoutProperties::PossiblyEvaluated;

    LineBucket(const PossiblyEvaluatedLayoutProperties layout,
               const std::map<std::string, Immutable<style::LayerProperties>>& layerPaintProperties,
               const float zoom,
               const uint32_t overscaling);
    ~LineBucket() override;

    void addFeature(const GeometryTileFeature&,
                    const GeometryCollection&,
                    const mbgl::ImagePositions& patternPositions,
                    const PatternLayerMap&) override;

    bool hasData() const override;

    void upload(gfx::Context&) override;

    float getQueryRadius(const RenderLayer&) const override;
    bool supportsLayer(const style::Layer::Impl&) const override;

    PossiblyEvaluatedLayoutProperties layout;

    gfx::VertexVector<LineLayoutVertex> vertices;
    gfx::IndexVector<gfx::Triangles> triangles;
    SegmentVector<LineAttributes> segments;

    optional<gfx::VertexBuffer<LineLayoutVertex>> vertexBuffer;
    optional<gfx::IndexBuffer> indexBuffer;

    std::map<std::string, LineProgram::Binders> paintPropertyBinders;

private:
    void addGeometry(const GeometryCoordinates&, const GeometryTileFeature&);

    struct TriangleElement {
        TriangleElement(uint16_t a_, uint16_t b_, uint16_t c_) : a(a_), b(b_), c(c_) {}
        uint16_t a, b, c;
    };

    class Distances;
    void addCurrentVertex(const GeometryCoordinate& currentVertex, double& distance,
            const Point<double>& normal, double endLeft, double endRight, bool round,
            std::size_t startVertex, std::vector<LineBucket::TriangleElement>& triangleStore,
            optional<Distances> distances);

    void addPieSliceVertex(const GeometryCoordinate& currentVertex, double distance,
            const Point<double>& extrude, bool lineTurnsLeft, std::size_t startVertex,
            std::vector<TriangleElement>& triangleStore,
            optional<Distances> distances);

    std::ptrdiff_t e1;
    std::ptrdiff_t e2;
    std::ptrdiff_t e3;

    const float zoom;
    const uint32_t overscaling;
};

} // namespace mbgl