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#pragma once
#include <mbgl/programs/background_program.hpp>
#include <mbgl/programs/circle_program.hpp>
#include <mbgl/programs/clipping_mask_program.hpp>
#include <mbgl/programs/extrusion_texture_program.hpp>
#include <mbgl/programs/fill_program.hpp>
#include <mbgl/programs/fill_extrusion_program.hpp>
#include <mbgl/programs/hillshade_program.hpp>
#include <mbgl/programs/hillshade_prepare_program.hpp>
#include <mbgl/programs/line_program.hpp>
#include <mbgl/programs/raster_program.hpp>
#include <mbgl/programs/symbol_program.hpp>
#include <mbgl/programs/debug_program.hpp>
#include <mbgl/programs/collision_box_program.hpp>
#include <mbgl/programs/program_parameters.hpp>
namespace mbgl {
class Programs {
public:
Programs(gl::Context& context, const ProgramParameters& programParameters)
: background(context, programParameters),
backgroundPattern(context, programParameters),
circle(context, programParameters),
extrusionTexture(context, programParameters),
fill(context, programParameters),
fillExtrusion(context, programParameters),
fillExtrusionPattern(context, programParameters),
fillPattern(context, programParameters),
fillOutline(context, programParameters),
fillOutlinePattern(context, programParameters),
hillshade(context, programParameters),
hillshadePrepare(context, programParameters),
line(context, programParameters),
lineSDF(context, programParameters),
linePattern(context, programParameters),
raster(context, programParameters),
symbolIcon(context, programParameters),
symbolIconSDF(context, programParameters),
symbolGlyph(context, programParameters),
debug(context, programParameters),
collisionBox(context, programParameters),
collisionCircle(context, programParameters),
clippingMask(context, programParameters) {
}
BackgroundProgram background;
BackgroundPatternProgram backgroundPattern;
ProgramMap<CircleProgram> circle;
ExtrusionTextureProgram extrusionTexture;
ProgramMap<FillProgram> fill;
ProgramMap<FillExtrusionProgram> fillExtrusion;
ProgramMap<FillExtrusionPatternProgram> fillExtrusionPattern;
ProgramMap<FillPatternProgram> fillPattern;
ProgramMap<FillOutlineProgram> fillOutline;
ProgramMap<FillOutlinePatternProgram> fillOutlinePattern;
HillshadeProgram hillshade;
HillshadePrepareProgram hillshadePrepare;
ProgramMap<LineProgram> line;
ProgramMap<LineSDFProgram> lineSDF;
ProgramMap<LinePatternProgram> linePattern;
RasterProgram raster;
ProgramMap<SymbolIconProgram> symbolIcon;
ProgramMap<SymbolSDFIconProgram> symbolIconSDF;
ProgramMap<SymbolSDFTextProgram> symbolGlyph;
DebugProgram debug;
CollisionBoxProgram collisionBox;
CollisionCircleProgram collisionCircle;
ClippingMaskProgram clippingMask;
};
} // namespace mbgl
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