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#include <mbgl/programs/heatmap_texture_program.hpp>
#include <mbgl/gfx/context_impl.hpp>
namespace mbgl {
template std::unique_ptr<gfx::Program<HeatmapTextureProgram>> gfx::Context::createProgram(const ProgramParameters&);
static_assert(sizeof(HeatmapTextureLayoutVertex) == 4, "expected HeatmapTextureLayoutVertex size");
} // namespace mbgl
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