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#include <mbgl/platform/settings.hpp>
#include <mutex>
namespace mbgl {
namespace platform {
namespace {
mapbox::base::Value getValue(const std::string& key, const mapbox::base::ValueObject& object) {
auto it = object.find(key);
if (it != object.end()) {
return it->second;
}
return {};
}
} // namespace
class Settings::Impl {
public:
mapbox::base::ValueObject settings;
std::mutex mutex;
};
Settings::Settings() : impl(std::make_unique<Impl>()) {}
Settings& Settings::getInstance() noexcept {
static Settings instance;
return instance;
}
void Settings::set(const std::string& key, mapbox::base::Value value) noexcept {
std::lock_guard<std::mutex> lock(impl->mutex);
impl->settings[key] = std::move(value);
}
void Settings::set(const mapbox::base::ValueObject& values) noexcept {
std::lock_guard<std::mutex> lock(impl->mutex);
for (const auto& pair : values) {
impl->settings[pair.first] = pair.second;
}
}
mapbox::base::ValueObject Settings::get(const std::vector<std::string>& keys) const noexcept {
std::lock_guard<std::mutex> lock(impl->mutex);
mapbox::base::ValueObject result;
for (const auto& key : keys) {
result[key] = getValue(key, impl->settings);
}
return result;
}
mapbox::base::Value Settings::get(const std::string& key) const noexcept {
std::lock_guard<std::mutex> lock(impl->mutex);
return getValue(key, impl->settings);
}
} // namespace platform
} // namespace mbgl
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