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#include <mbgl/map/view.hpp>
#include <mbgl/map/map.hpp>
namespace mbgl {
void View::initialize(Map *map_) {
assert(map_);
map = map_;
}
void View::resize(uint16_t width, uint16_t height, float ratio, uint16_t fbWidth, uint16_t fbHeight) {
assert(map);
map->resize(width, height, ratio, fbWidth, fbHeight);
}
void View::notifyMapChange(MapChange, Duration) {
// no-op
}
}
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