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#include <mbgl/map/annotation.hpp>
#include <mbgl/map/live_tile_data.hpp>
#include <mbgl/map/tile_parser.hpp>
#include <mbgl/style/style_source.hpp>
#include <mbgl/map/vector_tile.hpp>
#include <mbgl/platform/log.hpp>
using namespace mbgl;
LiveTileData::LiveTileData(Tile::ID const& id_,
AnnotationManager& annotationManager_,
float mapMaxZoom,
util::ptr<Style> style_,
GlyphAtlas& glyphAtlas_,
GlyphStore& glyphStore_,
SpriteAtlas& spriteAtlas_,
util::ptr<Sprite> sprite_,
const SourceInfo& source_,
Environment& env_)
: VectorTileData::VectorTileData(id_, mapMaxZoom, style_, glyphAtlas_, glyphStore_,
spriteAtlas_, sprite_, source_, env_),
annotationManager(annotationManager_) {
// live features are always ready
state = State::loaded;
}
LiveTileData::~LiveTileData() {}
void LiveTileData::parse() {
if (state != State::loaded) {
return;
}
try {
if (!style) {
throw std::runtime_error("style isn't present in LiveTileData object anymore");
}
if (source.type == SourceType::Annotations) {
const std::unique_ptr<LiveTile>& tile = annotationManager.getTile(id);
if (tile) {
// Parsing creates state that is encapsulated in TileParser. While parsing,
// the TileParser object writes results into this objects. All other state
// is going to be discarded afterwards.
TileParser parser(*tile, *this, style, glyphAtlas, glyphStore, spriteAtlas, sprite);
// Clear the style so that we don't have a cycle in the shared_ptr references.
style.reset();
parser.parse();
} else {
state = State::obsolete;
}
} else {
throw std::runtime_error("unknown live tile source type");
}
} catch (const std::exception& ex) {
Log::Error(Event::ParseTile, "Live-parsing [%d/%d/%d] failed: %s", id.z, id.x, id.y, ex.what());
state = State::obsolete;
return;
}
if (state != State::obsolete) {
state = State::parsed;
}
}
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