1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
|
#include <mbgl/map/annotation.hpp>
#include <mbgl/map/live_tile_data.hpp>
#include <mbgl/map/live_tile.hpp>
#include <mbgl/map/tile_parser.hpp>
#include <mbgl/map/source.hpp>
#include <mbgl/map/vector_tile.hpp>
#include <mbgl/platform/log.hpp>
using namespace mbgl;
LiveTileData::LiveTileData(const TileID& id_,
AnnotationManager& annotationManager_,
Style& style_,
GlyphAtlas& glyphAtlas_,
GlyphStore& glyphStore_,
SpriteAtlas& spriteAtlas_,
util::ptr<Sprite> sprite_,
const SourceInfo& source_,
float angle_,
bool collisionDebug_)
: VectorTileData::VectorTileData(id_, style_, glyphAtlas_, glyphStore_,
spriteAtlas_, sprite_, source_, angle_, collisionDebug_),
annotationManager(annotationManager_) {
// live features are always ready
setState(State::loaded);
}
LiveTileData::~LiveTileData() {
// Cancel in most derived class destructor so that worker tasks are joined before
// any member data goes away.
cancel();
}
void LiveTileData::parse() {
if (getState() != State::loaded) {
return;
}
const LiveTile* tile = annotationManager.getTile(id);
if (tile) {
try {
// Parsing creates state that is encapsulated in TileParser. While parsing,
// the TileParser object writes results into this objects. All other state
// is going to be discarded afterwards.
TileParser parser(*tile, *this, style, glyphAtlas, glyphStore, spriteAtlas, sprite);
parser.parse();
} catch (const std::exception& ex) {
Log::Error(Event::ParseTile, "Live-parsing [%d/%d/%d] failed: %s", id.z, id.x, id.y, ex.what());
setState(State::obsolete);
return;
}
}
if (getState() != State::obsolete) {
setState(State::parsed);
}
}
|