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#include <mbgl/map/backend.hpp>
#include <mbgl/map/backend_scope.hpp>
#include <mbgl/gl/context.hpp>
#include <mbgl/gl/extension.hpp>
#include <mbgl/gl/debugging.hpp>
#include <cassert>
namespace mbgl {
Backend::Backend() = default;
gl::Context& Backend::getContext() {
assert(BackendScope::exists());
std::call_once(initialized, [this] {
context = std::make_unique<gl::Context>();
context->enableDebugging();
context->initializeExtensions(
std::bind(&Backend::initializeExtension, this, std::placeholders::_1));
});
return *context;
}
PremultipliedImage Backend::readFramebuffer(const Size& size) const {
assert(context);
return context->readFramebuffer<PremultipliedImage>(size);
}
void Backend::assumeFramebufferBinding(const gl::FramebufferID fbo) {
getContext().bindFramebuffer.setCurrentValue(fbo);
if (fbo != ImplicitFramebufferBinding) {
assert(gl::value::BindFramebuffer::Get() == getContext().bindFramebuffer.getCurrentValue());
}
}
void Backend::assumeViewportSize(const Size& size) {
getContext().viewport.setCurrentValue({ 0, 0, size });
assert(gl::value::Viewport::Get() == getContext().viewport.getCurrentValue());
}
bool Backend::implicitFramebufferBound() {
return getContext().bindFramebuffer.getCurrentValue() == ImplicitFramebufferBinding;
}
void Backend::setFramebufferBinding(const gl::FramebufferID fbo) {
getContext().bindFramebuffer = fbo;
if (fbo != ImplicitFramebufferBinding) {
assert(gl::value::BindFramebuffer::Get() == getContext().bindFramebuffer.getCurrentValue());
}
}
void Backend::setViewportSize(const Size& size) {
getContext().viewport = { 0, 0, size };
assert(gl::value::Viewport::Get() == getContext().viewport.getCurrentValue());
}
Backend::~Backend() = default;
} // namespace mbgl
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