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#include <mbgl/map/annotation.hpp>
#include <mbgl/map/map.hpp>
#include <mbgl/map/tile_id.hpp>
#include <mbgl/map/live_tile.hpp>
#include <mbgl/map/map_data.hpp>
#include <mbgl/util/constants.hpp>
#include <mbgl/util/ptr.hpp>
#include <algorithm>
#include <memory>
namespace mbgl {
enum class AnnotationType : uint8_t {
Point,
Shape
};
using AnnotationSegment = std::vector<LatLng>;
using AnnotationSegments = std::vector<AnnotationSegment>;
class Annotation : private util::noncopyable {
friend class AnnotationManager;
public:
Annotation(AnnotationType, const AnnotationSegments&);
private:
LatLng getPoint() const;
LatLngBounds getBounds() const { return bounds; }
private:
const AnnotationType type = AnnotationType::Point;
const AnnotationSegments geometry;
std::unordered_map<TileID, std::weak_ptr<const LiveTileFeature>, TileID::Hash> tileFeatures;
const LatLngBounds bounds;
};
Annotation::Annotation(AnnotationType type_, const AnnotationSegments& geometry_)
: type(type_),
geometry(geometry_),
bounds([this] {
LatLngBounds bounds_;
if (type == AnnotationType::Point) {
bounds_ = { getPoint(), getPoint() };
} else {
for (auto& segment : geometry) {
for (auto& point : segment) {
bounds_.extend(point);
}
}
}
return bounds_;
}()) {
}
LatLng Annotation::getPoint() const {
// Return the first line's first point. Shortcut for point annotations.
assert(!geometry.empty());
assert(!geometry[0].empty());
return geometry[0][0];
}
AnnotationManager::AnnotationManager() {}
AnnotationManager::~AnnotationManager() {
// leave this here because the header file doesn't have a definition of
// Annotation so we can't destruct the object with just the header file.
}
void AnnotationManager::setDefaultPointAnnotationSymbol(const std::string& symbol) {
std::lock_guard<std::mutex> lock(mtx);
defaultPointAnnotationSymbol = symbol;
}
uint32_t AnnotationManager::nextID() {
return nextID_++;
}
vec2<double> AnnotationManager::projectPoint(const LatLng& point) {
// Project a coordinate into unit space in a square map.
const double sine = std::sin(point.latitude * M_PI / 180.0);
const double x = point.longitude / 360.0 + 0.5;
const double y = 0.5 - 0.25 * std::log((1.0 + sine) / (1.0 - sine)) / M_PI;
return { x, y };
}
std::pair<std::vector<TileID>, AnnotationIDs>
AnnotationManager::addPointAnnotations(const std::vector<LatLng>& points,
const std::vector<std::string>& symbols,
const MapData& data) {
std::lock_guard<std::mutex> lock(mtx);
// We pre-generate tiles to contain each annotation up to the map's max zoom.
// We do this for fast rendering without projection conversions on the fly, as well as
// to simplify bounding box queries of annotations later. Tiles get invalidated when
// annotations are added or removed in order to refresh the map render without
// touching the base map underneath.
const uint16_t extent = 4096;
std::vector<uint32_t> annotationIDs;
annotationIDs.reserve(points.size());
std::vector<TileID> affectedTiles;
for (size_t i = 0; i < points.size(); ++i) {
const uint32_t annotationID = nextID();
// track the annotation global ID and its geometry
auto anno_it = annotations.emplace(
annotationID,
std::make_unique<Annotation>(AnnotationType::Point,
AnnotationSegments({ { points[i] } })));
const uint8_t maxZoom = data.transform.getMaxZoom();
// side length of map at this zoom
uint32_t z2 = 1 << maxZoom;
// projection conversion into unit space
const vec2<double> p = projectPoint(points[i]);
uint32_t x = p.x * z2;
uint32_t y = p.y * z2;
for (int8_t z = maxZoom; z >= 0; z--) {
affectedTiles.emplace_back(z, x, y);
TileID tileID = affectedTiles.back();
// calculate tile coordinate
const Coordinate coordinate(extent * (p.x * z2 - x), extent * (p.y * z2 - y));
const GeometryCollection geometries({ { { { coordinate } } } });
// at render time we style the annotation according to its {sprite} field
const std::map<std::string, std::string> properties = {
{ "sprite", (symbols[i].length() ? symbols[i] : defaultPointAnnotationSymbol) }
};
auto feature =
std::make_shared<const LiveTileFeature>(FeatureType::Point, geometries, properties);
auto tile_it = tiles.find(tileID);
if (tile_it != tiles.end()) {
//
// We have this tile created already. Add this feature to it.
//
// get point layer & add feature
auto layer =
tile_it->second.second->getMutableLayer(layerID);
layer->addFeature(feature);
// record annotation association with tile
tile_it->second.first.insert(annotationID);
} else {
//
// We need to create a new tile for this feature.
//
// create point layer & add feature
util::ptr<LiveTileLayer> layer = std::make_shared<LiveTileLayer>();
layer->addFeature(feature);
// create tile & record annotation association
auto tile_pos = tiles.emplace(
tileID, std::make_pair(std::unordered_set<uint32_t>({ annotationID }),
std::make_unique<LiveTile>()));
// add point layer to tile
tile_pos.first->second.second->addLayer(layerID, layer);
}
// Record annotation association with tile and tile feature. This is used to determine stale tiles,
// as well as to remove the feature from the tile upon annotation deletion.
anno_it.first->second->tileFeatures.emplace(
tileID, std::weak_ptr<const LiveTileFeature>(feature));
// get ready for the next-lower zoom number
z2 /= 2;
x /= 2;
y /= 2;
}
annotationIDs.push_back(annotationID);
}
// Tile:IDs that need refreshed and the annotation identifiers held onto by the client.
return std::make_pair(affectedTiles, annotationIDs);
}
std::vector<TileID> AnnotationManager::removeAnnotations(const AnnotationIDs& ids,
const MapData& data) {
std::lock_guard<std::mutex> lock(mtx);
std::vector<TileID> affectedTiles;
std::vector<uint32_t> z2s;
const uint8_t zoomCount = data.transform.getMaxZoom() + 1;
z2s.reserve(zoomCount);
for (uint8_t z = 0; z < zoomCount; ++z) {
z2s.emplace_back(1<< z);
}
LatLng latLng;
vec2<double> p;
uint32_t x, y;
// iterate annotation id's passed
for (const auto& annotationID : ids) {
// grab annotation object
const auto& annotation_it = annotations.find(annotationID);
if (annotation_it != annotations.end()) {
const auto& annotation = annotation_it->second;
// calculate annotation's affected tile for each zoom
for (uint8_t z = 0; z < zoomCount; ++z) {
latLng = annotation->getPoint();
p = projectPoint(latLng);
x = z2s[z] * p.x;
y = z2s[z] * p.y;
TileID tid(z, x, y);
// erase annotation from tile's list
auto& tileAnnotations = tiles[tid].first;
tileAnnotations.erase(annotationID);
// remove annotation's features from tile
const auto& features_it = annotation->tileFeatures.find(tid);
if (features_it != annotation->tileFeatures.end()) {
const auto& layer =
tiles[tid].second->getMutableLayer(layerID);
layer->removeFeature(features_it->second);
affectedTiles.push_back(tid);
}
}
annotations.erase(annotationID);
}
}
// TileIDs for tiles that need refreshed.
return affectedTiles;
}
std::vector<uint32_t> AnnotationManager::getAnnotationsInBounds(const LatLngBounds& queryBounds,
const MapData& data) const {
std::lock_guard<std::mutex> lock(mtx);
const uint8_t z = data.transform.getMaxZoom();
const uint32_t z2 = 1 << z;
const vec2<double> swPoint = projectPoint(queryBounds.sw);
const vec2<double> nePoint = projectPoint(queryBounds.ne);
// tiles number y from top down
const TileID nwTile(z, swPoint.x * z2, nePoint.y * z2);
const TileID seTile(z, nePoint.x * z2, swPoint.y * z2);
std::vector<uint32_t> matchingAnnotations;
for (auto& tile : tiles) {
TileID id = tile.first;
if (id.z == z) {
if (id.x >= nwTile.x && id.x <= seTile.x && id.y >= nwTile.y && id.y <= seTile.y) {
if (id.x > nwTile.x && id.x < seTile.x && id.y > nwTile.y && id.y < seTile.y) {
// Trivial accept; this tile is completely inside the query bounds, so
// we'll return all of its annotations.
std::copy(tile.second.first.begin(), tile.second.first.end(),
std::back_inserter(matchingAnnotations));
} else {
// This tile is intersected by the query bounds. We need to check the
// tile's annotations' bounding boxes individually.
std::copy_if(tile.second.first.begin(), tile.second.first.end(),
std::back_inserter(matchingAnnotations),
[&](const uint32_t annotationID) -> bool {
const auto it = annotations.find(annotationID);
if (it != annotations.end()) {
const LatLngBounds annoBounds = it->second->getBounds();
return (annoBounds.sw.latitude >= queryBounds.sw.latitude &&
annoBounds.ne.latitude <= queryBounds.ne.latitude &&
annoBounds.sw.longitude >= queryBounds.sw.longitude &&
annoBounds.ne.longitude <= queryBounds.ne.longitude);
} else {
return false;
}
});
}
}
}
}
return matchingAnnotations;
}
LatLngBounds AnnotationManager::getBoundsForAnnotations(const AnnotationIDs& ids) const {
std::lock_guard<std::mutex> lock(mtx);
LatLngBounds bounds;
for (auto id : ids) {
const auto annotation_it = annotations.find(id);
if (annotation_it != annotations.end()) {
bounds.extend(annotation_it->second->getPoint());
}
}
return bounds;
}
const LiveTile* AnnotationManager::getTile(const TileID& id) {
std::lock_guard<std::mutex> lock(mtx);
const auto tile_it = tiles.find(id);
if (tile_it != tiles.end()) {
return tile_it->second.second.get();
}
return nullptr;
}
const std::string AnnotationManager::layerID = "com.mapbox.annotations.points";
}
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