summaryrefslogtreecommitdiff
path: root/src/mbgl/layer/raster_layer.cpp
blob: 3f210233ac27898572b2c66b1f30b430b65a6c98 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
#include <mbgl/layer/raster_layer.hpp>
#include <mbgl/style/property_parsing.hpp>

namespace mbgl {

void RasterLayer::parsePaints(const JSVal& layer) {
    paints.parseEach(layer, [&] (ClassProperties& paint, const JSVal& value) {
        parseProperty<Function<float>>("raster-opacity", PropertyKey::RasterOpacity, paint, value);
        parseProperty<PropertyTransition>("raster-opacity-transition", PropertyKey::RasterOpacity, paint, value);
        parseProperty<Function<float>>("raster-hue-rotate", PropertyKey::RasterHueRotate, paint, value);
        parseProperty<PropertyTransition>("raster-hue-rotate-transition", PropertyKey::RasterHueRotate, paint, value);
        parseProperty<Function<float>>("raster-brightness-min", PropertyKey::RasterBrightnessLow, paint, value);
        parseProperty<Function<float>>("raster-brightness-max", PropertyKey::RasterBrightnessHigh, paint, value);
        parseProperty<PropertyTransition>("raster-brightness-transition", PropertyKey::RasterBrightness, paint, value);
        parseProperty<Function<float>>("raster-saturation", PropertyKey::RasterSaturation, paint, value);
        parseProperty<PropertyTransition>("raster-saturation-transition", PropertyKey::RasterSaturation, paint, value);
        parseProperty<Function<float>>("raster-contrast", PropertyKey::RasterContrast, paint, value);
        parseProperty<PropertyTransition>("raster-contrast-transition", PropertyKey::RasterContrast, paint, value);
        parseProperty<Function<float>>("raster-fade-duration", PropertyKey::RasterFade, paint, value);
        parseProperty<PropertyTransition>("raster-fade-duration-transition", PropertyKey::RasterFade, paint, value);
    });
}

void RasterLayer::recalculate(const StyleCalculationParameters& parameters) {
    paints.removeExpiredTransitions(parameters.now);

    paints.calculateTransitioned(PropertyKey::RasterOpacity, properties.opacity, parameters);
    paints.calculateTransitioned(PropertyKey::RasterHueRotate, properties.hue_rotate, parameters);
    paints.calculateTransitioned(PropertyKey::RasterBrightnessLow, properties.brightness[0], parameters);
    paints.calculateTransitioned(PropertyKey::RasterBrightnessHigh, properties.brightness[1], parameters);
    paints.calculateTransitioned(PropertyKey::RasterSaturation, properties.saturation, parameters);
    paints.calculateTransitioned(PropertyKey::RasterContrast, properties.contrast, parameters);
    paints.calculateTransitioned(PropertyKey::RasterFade, properties.fade, parameters);

    passes = properties.isVisible() ? RenderPass::Translucent : RenderPass::None;
}

}