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#ifndef MBGL_FILL_LAYER
#define MBGL_FILL_LAYER
#include <mbgl/style/style_layer.hpp>
#include <mbgl/style/style_properties.hpp>
namespace mbgl {
class FillLayer : public StyleLayer {
public:
RenderPass applyStyleProperties(float z, const TimePoint& now, const ZoomHistory&) override;
FillPaintProperties properties;
};
}
#endif
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