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#pragma once
#include <mbgl/gl/object.hpp>
#include <mbgl/gl/draw_mode.hpp>
namespace mbgl {
namespace gl {
class Line {
public:
using DrawMode = Lines;
Line(uint16_t a_, uint16_t b_)
: a(a_), b(b_) {}
uint16_t a;
uint16_t b;
};
class Triangle {
public:
using DrawMode = Triangles;
Triangle(uint16_t a_, uint16_t b_, uint16_t c_)
: a(a_), b(b_), c(c_) {}
uint16_t a;
uint16_t b;
uint16_t c;
};
template <class Primitive>
class IndexBuffer {
public:
static_assert(std::is_same<Primitive, Line>::value || std::is_same<Primitive, Triangle>::value,
"primitive must be Line or Triangle");
static constexpr std::size_t primitiveSize = sizeof(Primitive);
UniqueBuffer buffer;
};
} // namespace gl
} // namespace mbgl
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