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#ifndef MBGL_GL_DEBUG_MESSAGES
#define MBGL_GL_DEBUG_MESSAGES
#include <string>
#if defined(DEBUG)
#define __MBGL_DEBUG_GROUP_NAME2(counter) __MBGL_DEBUG_GROUP_##counter
#define __MBGL_DEBUG_GROUP_NAME(counter) __MBGL_DEBUG_GROUP_NAME2(counter)
#define MBGL_DEBUG_GROUP(string) ::mbgl::gl::debugging::group __MBGL_DEBUG_GROUP_NAME(__LINE__)(string);
#else
#define MBGL_DEBUG_GROUP(string)
#endif
namespace mbgl {
namespace gl {
namespace debugging {
void enable();
struct group {
group(const std::string&);
~group();
};
} // namespace debugging
} // namespace gl
} // namespace mbgl
#endif
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