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#pragma once
#include <mbgl/geometry/buffer.hpp>
#include <array>
namespace mbgl {
class TextVertexBuffer : public Buffer <
16,
gl::BufferType::Vertex,
32768
> {
public:
typedef int16_t vertex_type;
size_t add(int16_t x, int16_t y, float ox, float oy, uint16_t tx, uint16_t ty, float minzoom, float maxzoom, float labelminzoom, uint8_t labelangle);
};
} // namespace mbgl
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