1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
#pragma once #include <mbgl/geometry/buffer.hpp> #include <vector> #include <cstdint> namespace mbgl { class FillVertexBuffer : public Buffer< 4 // bytes per coordinates (2 * unsigned short == 4 bytes) > { public: typedef int16_t vertex_type; void add(vertex_type x, vertex_type y); }; } // namespace mbgl