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#include <mbgl/annotation/sprite_store.hpp>
#include <mbgl/platform/log.hpp>
namespace mbgl {
void SpriteStore::setSprite(const std::string& name, std::shared_ptr<const SpriteImage> sprite) {
std::lock_guard<std::mutex> lock(mutex);
_setSprite(name, sprite);
}
void SpriteStore::_setSprite(const std::string& name,
const std::shared_ptr<const SpriteImage>& sprite) {
if (sprite) {
auto it = sprites.find(name);
if (it != sprites.end()) {
// There is already a sprite with that name in our store.
if ((it->second->width != sprite->width || it->second->height != sprite->height)) {
Log::Warning(Event::Sprite, "Can't change sprite dimensions for '%s'", name.c_str());
return;
}
it->second = sprite;
} else {
sprites.emplace(name, sprite);
}
// Always add/replace the value in the dirty list.
auto dirty_it = dirty.find(name);
if (dirty_it != dirty.end()) {
dirty_it->second = sprite;
} else {
dirty.emplace(name, sprite);
}
} else if (sprites.erase(name) > 0) {
dirty.emplace(name, nullptr);
}
}
void SpriteStore::setSprites(const Sprites& newSprites) {
std::lock_guard<std::mutex> lock(mutex);
for (const auto& pair : newSprites) {
_setSprite(pair.first, pair.second);
}
}
void SpriteStore::removeSprite(const std::string& name) {
std::lock_guard<std::mutex> lock(mutex);
_setSprite(name);
}
std::shared_ptr<const SpriteImage> SpriteStore::getSprite(const std::string& name) {
std::lock_guard<std::mutex> lock(mutex);
const auto it = sprites.find(name);
if (it != sprites.end()) {
return it->second;
} else {
if (!sprites.empty()) {
Log::Info(Event::Sprite, "Can't find sprite named '%s'", name.c_str());
}
return nullptr;
}
}
SpriteStore::Sprites SpriteStore::getDirty() {
Sprites result;
std::lock_guard<std::mutex> lock(mutex);
dirty.swap(result);
return result;
}
} // namespace mbgl
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