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{
   Valgrind gets confused with buffers managed by the graphics driver
   Memcheck:Leak
   ...
   obj:/usr/*/dri/r600_dri.so
   ...
}
{
   GLFW _glfwCreateCursor()
   Memcheck:Leak
   match-leak-kinds: reachable
   ...
   obj:/usr/*/libX11.so.6.3.0
   ...
   fun:_glfwCreateCursor
   ...
}
{
   GLFW _glfwPlatform*()
   Memcheck:Leak
   match-leak-kinds: reachable
   ...
   fun:_glfwPlatform*
   ...
}
{
   Buffer managed by OpenGL?
   Memcheck:Cond
   ...
   fun:_ZN4mbgl*Uniform*
   ...
   fun:_ZN8GLFWView10invalidateEv
   ...
}
{
   Buffer managed by OpenGL?
   Memcheck:Cond
   fun:_ZNSt7__equalILb0EE5equalIPKfS3_EEbT_S4_T0_
   ...
   fun:_ZN4mbgl7Painter11renderLayerERKNS_10StyleLayerEPKNS_4Tile2IDEPKSt5arrayIfLm16EE
}
{
   Valgrind doesn't like our make_unique (C++14 polyfill)
   Memcheck:Leak
   match-leak-kinds: reachable
   fun:malloc
   ...
   fun:_ZN4mbgl4util11make_unique*
   ...
}
{
   dlopen doing its magic
   Memcheck:Leak
   match-leak-kinds: reachable
   ...
   fun:_dl_open
   ...
}
{
   X11 false positive
   Memcheck:Leak
   match-leak-kinds: reachable
   ...
   obj:/usr/*/libX11.so.6.3.0
   ...
   fun:_XrmInitParseInfo
   ...
}
{
   OpenSSL false positive
   Memcheck:Leak
   ...
   fun:CRYPTO_malloc
   ...
}
{
   OpenSSL false positive
   Memcheck:Leak
   ...
   fun:CRYPTO_realloc
   ...
}
{
   Libcurl false positive
   Memcheck:Leak
   fun:malloc
   ...
   obj:/usr/*/libcurl.so.4.3.0
   fun:curl_multi_socket_action
   ...
}