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include(cmake/mason.cmake)
# include once for every platform to get all dependency defines
set(MBGL_PLATFORM "android")
include(cmake/mason-dependencies.cmake)
set(MBGL_PLATFORM "ios")
include(cmake/mason-dependencies.cmake)
get_cmake_property(_VARS VARIABLES)
foreach (_VAR ${_VARS})
if (_VAR MATCHES "^MASON_PACKAGE_.+_NAME$")
set(_PACKAGE "${${_VAR}}")
if (MASON_PACKAGE_${_PACKAGE}_HEADER_ONLY)
file(RELATIVE_PATH _PREFIX "${CMAKE_CURRENT_LIST_DIR}/.." "${MASON_PACKAGE_${_PACKAGE}_PREFIX}")
message("${_PACKAGE} ${_PREFIX} ${MASON_PACKAGE_${_PACKAGE}_VERSION}")
endif()
endif()
endforeach()
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