summaryrefslogtreecommitdiff
path: root/scripts/ios/package.sh
blob: 4cd22d48e689683b7967e7bb528d22ae76eb019b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
#!/usr/bin/env bash

set -e
set -o pipefail
set -u

source ./scripts/travis_helper.sh

NAME=MapboxGL
OUTPUT=build/ios/pkg
IOS_SDK_VERSION=`xcrun --sdk iphoneos --show-sdk-version`
LIBUV_VERSION=0.10.28

if [[ ${#} -eq 0 ]]; then
    BUILD_FOR_DEVICE=true
else
    BUILD_FOR_DEVICE=false
fi

function step { >&2 echo -e "\033[1m\033[36m* $@\033[0m"; }
function finish { >&2 echo -en "\033[0m"; }
trap finish EXIT


rm -rf ${OUTPUT}
mkdir -p "${OUTPUT}"/static


step "Recording library version..."
VERSION="${OUTPUT}"/static/version.txt
echo -n "https://github.com/mapbox/mapbox-gl-native/commit/" > ${VERSION}
HASH=`git log | head -1 | awk '{ print $2 }' | cut -c 1-10` && true
echo -n "mapbox-gl-native "
echo ${HASH}
echo ${HASH} >> ${VERSION}


step "Creating build files..."
export MASON_PLATFORM=ios
export BUILDTYPE=${BUILDTYPE:-Release}
export HOST=ios
make Xcode/ios

if [[ "${BUILD_FOR_DEVICE}" == true ]]; then
    step "Building iOS device targets..."
    xcodebuild -sdk iphoneos${IOS_SDK_VERSION} \
        ARCHS="arm64 armv7 armv7s" \
        ONLY_ACTIVE_ARCH=NO \
        -project ./build/ios/mbgl.xcodeproj \
        -configuration ${BUILDTYPE} \
        -target everything \
        -jobs ${JOBS} | xcpretty -c
fi

step "Building iOS Simulator targets..."
xcodebuild -sdk iphonesimulator${IOS_SDK_VERSION} \
    ARCHS="x86_64 i386" \
    ONLY_ACTIVE_ARCH=NO \
    -project ./build/ios/mbgl.xcodeproj \
    -configuration ${BUILDTYPE} \
    -target everything \
    -jobs ${JOBS} | xcpretty -c


step "Building static library..."
LIBS=(core.a platform-ios.a asset-fs.a cache-sqlite.a http-nsurl.a)
if [[ "${BUILD_FOR_DEVICE}" == true ]]; then
    libtool -static -no_warning_for_no_symbols \
        -o ${OUTPUT}/static/lib${NAME}.a \
        ${LIBS[@]/#/build/${BUILDTYPE}-iphoneos/libmbgl-} \
        ${LIBS[@]/#/build/${BUILDTYPE}-iphonesimulator/libmbgl-} \
        `find mason_packages/ios-${IOS_SDK_VERSION} -type f -name libuv.a`
else
    libtool -static -no_warning_for_no_symbols \
        -o ${OUTPUT}/static/lib${NAME}.a \
        ${LIBS[@]/#/build/${BUILDTYPE}-iphonesimulator/libmbgl-} \
        `find mason_packages/ios-${IOS_SDK_VERSION} -type f -name libuv.a`
fi
echo "Created ${OUTPUT}/static/lib${NAME}.a"


step "Copying Headers..."
mkdir -p "${OUTPUT}/static/Headers"
cp -pv include/mbgl/ios/* "${OUTPUT}/static/Headers"


# Manually create resource bundle. We don't use a GYP target here because of
# complications between faked GYP bundles-as-executables, device build
# dependencies, and code signing.
step "Copying Resources..."
cp -pv LICENSE.md "${OUTPUT}/static"
mkdir -p "${OUTPUT}/static/${NAME}.bundle"
cp -pv platform/ios/resources/* "${OUTPUT}/static/${NAME}.bundle"
cp -prv styles/styles "${OUTPUT}/static/${NAME}.bundle/styles"