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add_library(
mbgl-render-test STATIC EXCLUDE_FROM_ALL
${PROJECT_SOURCE_DIR}/expression-test/test_runner_common.cpp
${PROJECT_SOURCE_DIR}/expression-test/test_runner_common.hpp
${PROJECT_SOURCE_DIR}/render-test/allocation_index.cpp
${PROJECT_SOURCE_DIR}/render-test/allocation_index.hpp
${PROJECT_SOURCE_DIR}/render-test/file_source.cpp
${PROJECT_SOURCE_DIR}/render-test/file_source.hpp
${PROJECT_SOURCE_DIR}/render-test/filesystem.hpp
${PROJECT_SOURCE_DIR}/render-test/include/mbgl/render_test.hpp
${PROJECT_SOURCE_DIR}/render-test/manifest_parser.cpp
${PROJECT_SOURCE_DIR}/render-test/manifest_parser.hpp
${PROJECT_SOURCE_DIR}/render-test/metadata.hpp
${PROJECT_SOURCE_DIR}/render-test/parser.cpp
${PROJECT_SOURCE_DIR}/render-test/parser.hpp
${PROJECT_SOURCE_DIR}/render-test/render_test.cpp
${PROJECT_SOURCE_DIR}/render-test/runner.cpp
${PROJECT_SOURCE_DIR}/render-test/runner.hpp
)
if(CMAKE_SYSTEM_NAME STREQUAL iOS)
set_target_properties(mbgl-render-test PROPERTIES XCODE_ATTRIBUTE_IPHONEOS_DEPLOYMENT_TARGET "${IOS_DEPLOYMENT_TARGET}")
set_target_properties(mbgl-render-test PROPERTIES XCODE_ATTRIBUTE_ENABLE_BITCODE "YES")
set_target_properties(mbgl-render-test PROPERTIES XCODE_ATTRIBUTE_BITCODE_GENERATION_MODE bitcode)
set_target_properties(mbgl-render-test PROPERTIES XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH $<$<CONFIG:Debug>:YES>)
endif()
# FIXME: Should not use core private interface
target_include_directories(
mbgl-render-test
PRIVATE ${PROJECT_SOURCE_DIR}/src ${PROJECT_SOURCE_DIR}/platform/default/include
)
target_include_directories(
mbgl-render-test
PUBLIC ${PROJECT_SOURCE_DIR}/render-test/include ${PROJECT_SOURCE_DIR}/include
)
include(${PROJECT_SOURCE_DIR}/vendor/boost.cmake)
target_link_libraries(
mbgl-render-test
PRIVATE
Mapbox::Base::Extras::args
Mapbox::Base::Extras::filesystem
Mapbox::Base::pixelmatch-cpp
mbgl-compiler-options
mbgl-vendor-boost
PUBLIC mbgl-core
)
set_property(TARGET mbgl-render-test PROPERTY FOLDER Core)
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