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#pragma once
#include "qmapboxgl.hpp"
#include "qmapboxgl_renderer_frontend_p.hpp"
#include <mbgl/map/map.hpp>
#include <mbgl/renderer/renderer_backend.hpp>
#include <mbgl/util/default_thread_pool.hpp>
#include <mbgl/storage/default_file_source.hpp>
#include <mbgl/util/geo.hpp>
#include <QObject>
#include <QSize>
class QMapboxGLPrivate : public QObject, public mbgl::RendererBackend, public mbgl::MapObserver
{
Q_OBJECT
public:
explicit QMapboxGLPrivate(QMapboxGL *, const QMapboxGLSettings &, const QSize &size, qreal pixelRatio);
virtual ~QMapboxGLPrivate();
mbgl::Size framebufferSize() const;
// mbgl::RendererBackend implementation.
void bind() final;
void updateAssumedState() final;
void activate() final {}
void deactivate() final {}
// mbgl::MapObserver implementation.
void onCameraWillChange(mbgl::MapObserver::CameraChangeMode) final;
void onCameraIsChanging() final;
void onCameraDidChange(mbgl::MapObserver::CameraChangeMode) final;
void onWillStartLoadingMap() final;
void onDidFinishLoadingMap() final;
void onDidFailLoadingMap(std::exception_ptr) final;
void onWillStartRenderingFrame() final;
void onDidFinishRenderingFrame(mbgl::MapObserver::RenderMode) final;
void onWillStartRenderingMap() final;
void onDidFinishRenderingMap(mbgl::MapObserver::RenderMode) final;
void onDidFinishLoadingStyle() final;
void onSourceChanged(mbgl::style::Source&) final;
mbgl::EdgeInsets margins;
QSize size { 0, 0 };
QSize fbSize { 0, 0 };
quint32 fbObject = 0;
QMapboxGL *q_ptr { nullptr };
std::shared_ptr<mbgl::DefaultFileSource> fileSourceObj;
std::shared_ptr<mbgl::ThreadPool> threadPool;
std::unique_ptr<QMapboxGLRendererFrontend> frontend;
std::unique_ptr<mbgl::Map> mapObj;
bool dirty { false };
private:
mbgl::gl::ProcAddress initializeExtension(const char*) override;
public slots:
void connectionEstablished();
void invalidate();
void render();
signals:
void needsRendering();
void mapChanged(QMapboxGL::MapChange);
void copyrightsChanged(const QString ©rightsHtml);
};
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