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include(cmake/loop-darwin.cmake)
macro(mbgl_platform_core)
target_sources_from_file(mbgl-core PRIVATE platform/macos/core-files.txt)
if(WITH_EGL)
target_sources(mbgl-core
PRIVATE platform/linux/src/headless_backend_egl.cpp
)
target_add_mason_package(mbgl-core PUBLIC swiftshader)
else()
target_sources(mbgl-core
PRIVATE platform/darwin/src/headless_backend_cgl.cpp
)
target_link_libraries(mbgl-core
PUBLIC "-framework OpenGL"
)
endif()
target_compile_options(mbgl-core
PRIVATE -fobjc-arc
)
target_include_directories(mbgl-core
PUBLIC platform/darwin/include
PUBLIC platform/default/include
)
target_link_libraries(mbgl-core
PUBLIC "-lz"
PUBLIC "-framework Foundation"
PUBLIC "-framework CoreText"
PUBLIC "-framework CoreGraphics"
PUBLIC "-framework ImageIO"
PUBLIC "-framework CoreServices"
PUBLIC "-framework SystemConfiguration"
)
endmacro()
macro(mbgl_filesource)
# Modify platform/darwin/filesource-files.txt to change the source files for this target.
target_sources_from_file(mbgl-filesource PRIVATE platform/darwin/filesource-files.txt)
target_compile_options(mbgl-filesource
PRIVATE -fobjc-arc
)
target_link_libraries(mbgl-filesource
PUBLIC "-lsqlite3"
PUBLIC "-framework Foundation"
)
endmacro()
macro(mbgl_platform_glfw)
target_link_libraries(mbgl-glfw
PRIVATE mbgl-filesource
PRIVATE mbgl-loop-darwin
)
endmacro()
macro(mbgl_platform_render)
target_link_libraries(mbgl-render
PRIVATE mbgl-filesource
PRIVATE mbgl-loop-darwin
)
endmacro()
macro(mbgl_platform_offline)
target_link_libraries(mbgl-offline
PRIVATE mbgl-filesource
PRIVATE mbgl-loop-darwin
)
endmacro()
macro(mbgl_platform_test)
target_sources(mbgl-test
PRIVATE platform/default/src/mbgl/layermanager/layer_manager.cpp
PRIVATE platform/default/src/mbgl/test/main.cpp
)
target_include_directories(mbgl-test
PRIVATE platform/macos
)
set_source_files_properties(
platform/default/src/mbgl/test/main.cpp
PROPERTIES
COMPILE_FLAGS -DWORK_DIRECTORY="${CMAKE_SOURCE_DIR}"
)
target_link_libraries(mbgl-test
PRIVATE mbgl-filesource
PRIVATE mbgl-loop-darwin
)
endmacro()
macro(mbgl_platform_benchmark)
target_sources(mbgl-benchmark
PRIVATE platform/default/src/mbgl/layermanager/layer_manager.cpp
PRIVATE benchmark/src/main.cpp
)
set_source_files_properties(
benchmark/src/main.cpp
PROPERTIES
COMPILE_FLAGS -DWORK_DIRECTORY="${CMAKE_SOURCE_DIR}"
)
target_link_libraries(mbgl-benchmark
PRIVATE mbgl-filesource
PRIVATE mbgl-loop-darwin
)
endmacro()
macro(mbgl_platform_node)
target_sources(mbgl-core
PRIVATE platform/default/src/mbgl/layermanager/layer_manager.cpp
)
target_link_libraries(mbgl-node INTERFACE
-exported_symbols_list ${CMAKE_SOURCE_DIR}/platform/node/symbol-list
-dead_strip
)
endmacro()
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