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#import "MGLAnnotationView.h"
#import "MGLAnnotation.h"
#import <GLKit/GLKit.h>
NS_ASSUME_NONNULL_BEGIN
@class MGLMapView;
CATransform3D MGLTransform3DFromMatrix4(GLKMatrix4 matrix);
@interface MGLAnnotationView (Private)
@property (nonatomic, readwrite, nullable) NSString *reuseIdentifier;
@property (nonatomic, weak) MGLMapView *mapView;
@end
NS_ASSUME_NONNULL_END
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