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#import "NSBundle+MGLAdditions.h"
#import "MGLMapView.h"
@implementation NSBundle (MGLAdditions)
void mgl_linkBundleCategory(){}
+ (NSString *)mgl_resourceBundlePath
{
NSString *resourceBundlePath = nil;
// check for resource bundle in framework bundle (Fabric, premade framework)
//
NSString *frameworkBundlePath = [NSString stringWithFormat:@"%@/Mapbox.framework/Mapbox.bundle",
[[NSBundle mainBundle] privateFrameworksPath]];
if ([NSBundle bundleWithPath:frameworkBundlePath]) resourceBundlePath = frameworkBundlePath;
// check for resource bundle in app bundle (static library)
//
if ( ! resourceBundlePath) resourceBundlePath = [[NSBundle bundleForClass:
[MGLMapView class]] pathForResource:@"Mapbox" ofType:@"bundle"];
// fall back to resources directly in app bundle (test app)
//
if ( ! resourceBundlePath) resourceBundlePath = [[NSBundle mainBundle] bundlePath];
return resourceBundlePath;
}
@end
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