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path: root/platform/ios/MGLUserLocationAnnotationView.m
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#import "MGLUserLocationAnnotationView.h"

#import "MGLUserLocation.h"
#import "MGLUserLocation_Private.h"
#import "MGLAnnotation.h"
#import "MGLMapView.h"

const CGFloat MGLUserLocationAnnotationDotSize = 22.0;
const CGFloat MGLUserLocationAnnotationHaloSize = 115.0;

const CGFloat MGLUserLocationAnnotationPuckSize = 35.0;
const CGFloat MGLUserLocationAnnotationArrowSize = MGLUserLocationAnnotationPuckSize * 0.6;

@interface MGLUserLocationAnnotationView ()

@property (nonatomic, readwrite) CALayer *haloLayer;

@end

#pragma mark -

@implementation MGLUserLocationAnnotationView
{
    BOOL _puckModeActivated;

    CALayer *_puckDot;
    CAShapeLayer *_puckArrow;

    CALayer *_headingIndicatorLayer;
    CAShapeLayer *_headingIndicatorMaskLayer;
    CALayer *_accuracyRingLayer;
    CALayer *_dotBorderLayer;
    CALayer *_dotLayer;

    double _oldHeadingAccuracy;
    CLLocationAccuracy _oldHorizontalAccuracy;
    double _oldZoom;
}

- (instancetype)initWithFrame:(CGRect)frame
{
    NSAssert(NO, @"No containing map view specified. Call -initInMapView: instead.");
    return self = [self init];
}

- (instancetype)initInMapView:(MGLMapView *)mapView
{
    CGFloat frameSize = (mapView.userTrackingMode == MGLUserTrackingModeFollowWithCourse) ? MGLUserLocationAnnotationPuckSize : MGLUserLocationAnnotationDotSize;

    if (self = [super initWithFrame:CGRectMake(0, 0, frameSize, frameSize)])
    {
        self.annotation = [[MGLUserLocation alloc] initWithMapView:mapView];
        _mapView = mapView;
        [self setupLayers];
        self.accessibilityLabel = @"User location";
    }
    return self;
}

- (instancetype)initWithCoder:(NSCoder *)decoder
{
    MGLMapView *mapView = [decoder valueForKey:@"mapView"];
    return [self initInMapView:mapView];
}

- (void)setTintColor:(UIColor *)tintColor
{
    if (_puckModeActivated)
    {
        _puckArrow.fillColor = [tintColor CGColor];
    }
    else
    {
        if (_accuracyRingLayer)
        {
            _accuracyRingLayer.backgroundColor = [tintColor CGColor];
        }

        _haloLayer.backgroundColor = [tintColor CGColor];
        _dotLayer.backgroundColor = [tintColor CGColor];

        _headingIndicatorLayer.contents = (__bridge id)[[self headingIndicatorTintedGradientImage] CGImage];
    }
}

- (void)setupLayers
{
    if (CLLocationCoordinate2DIsValid(self.annotation.coordinate))
    {
        (_mapView.userTrackingMode == MGLUserTrackingModeFollowWithCourse) ? [self drawPuck] : [self drawDot];
    }
}

- (void)drawPuck
{
    if ( ! _puckModeActivated)
    {
        self.layer.sublayers = nil;

        _headingIndicatorLayer = nil;
        _headingIndicatorMaskLayer = nil;
        _accuracyRingLayer = nil;
        _haloLayer = nil;
        _dotBorderLayer = nil;
        _dotLayer = nil;

        _puckModeActivated = YES;
    }

    // background dot (white with black shadow)
    //
    if ( ! _puckDot)
    {
        _puckDot = [self circleLayerWithSize:MGLUserLocationAnnotationPuckSize];
        _puckDot.backgroundColor = [[UIColor whiteColor] CGColor];
        _puckDot.shadowColor = [[UIColor blackColor] CGColor];
        _puckDot.shadowOffset = CGSizeMake(0, 1);
        _puckDot.shadowRadius = 1;
        _puckDot.shadowOpacity = 0.1;

        [self.layer addSublayer:_puckDot];
    }

    // arrow
    //
    if ( ! _puckArrow)
    {
        _puckArrow = [CAShapeLayer layer];
        _puckArrow.path = [[self puckArrow] CGPath];
        _puckArrow.fillColor = [_mapView.tintColor CGColor];
        _puckArrow.bounds = CGRectMake(0, 0, MGLUserLocationAnnotationArrowSize, MGLUserLocationAnnotationArrowSize);
        _puckArrow.position = CGPointMake(super.bounds.size.width / 2.0, super.bounds.size.height / 2.0);
        _puckArrow.shouldRasterize = YES;
        _puckArrow.rasterizationScale = [UIScreen mainScreen].scale;
        _puckArrow.drawsAsynchronously = YES;

        [self.layer addSublayer:_puckArrow];
    }

    if (self.mapView.pitch)
    {
        CATransform3D t = CATransform3DRotate(CATransform3DIdentity, MGLRadiansFromDegrees(self.mapView.pitch), 1.0, 0, 0);
        self.layer.sublayerTransform = t;
    }
}

- (UIBezierPath *)puckArrow
{
    CGFloat max = MGLUserLocationAnnotationArrowSize;

    UIBezierPath *bezierPath = UIBezierPath.bezierPath;
    [bezierPath moveToPoint:    CGPointMake(max * 0.5, 0)];
    [bezierPath addLineToPoint: CGPointMake(max * 0.1, max)];
    [bezierPath addLineToPoint: CGPointMake(max * 0.5, max * 0.65)];
    [bezierPath addLineToPoint: CGPointMake(max * 0.9, max)];
    [bezierPath addLineToPoint: CGPointMake(max * 0.5, 0)];
    [bezierPath closePath];

    return bezierPath;
}

- (void)drawDot
{
    if (_puckModeActivated)
    {
        self.layer.sublayers = nil;

        _puckDot = nil;
        _puckArrow = nil;

        _puckModeActivated = NO;

        self.layer.sublayerTransform = CATransform3DIdentity;
    }

    // update heading indicator
    //
    if (_headingIndicatorLayer)
    {
        _headingIndicatorLayer.hidden = !(_mapView.userTrackingMode == MGLUserTrackingModeFollowWithHeading ||
                                          _mapView.userTrackingMode == MGLUserTrackingModeFollowWithCourse);

        if (_oldHeadingAccuracy != self.annotation.heading.headingAccuracy)
        {
            // recalculate the clipping mask based on updated accuracy
            _headingIndicatorMaskLayer.path = [[self headingIndicatorClippingMask] CGPath];

            _oldHeadingAccuracy = self.annotation.heading.headingAccuracy;
        }
    }
    
    // heading indicator (tinted, semi-circle)
    //
    if ( ! _headingIndicatorLayer && self.annotation.heading.headingAccuracy)
    {
        CGFloat headingIndicatorSize = MGLUserLocationAnnotationHaloSize;

        _headingIndicatorLayer = [CALayer layer];
        _headingIndicatorLayer.bounds = CGRectMake(0, 0, headingIndicatorSize, headingIndicatorSize);
        _headingIndicatorLayer.position = CGPointMake(super.bounds.size.width / 2.0, super.bounds.size.height / 2.0);
        _headingIndicatorLayer.contents = (__bridge id)[[self headingIndicatorTintedGradientImage] CGImage];
        _headingIndicatorLayer.contentsGravity = kCAGravityBottom;
        _headingIndicatorLayer.contentsScale = [UIScreen mainScreen].scale;
        _headingIndicatorLayer.opacity = 0.4;
        _headingIndicatorLayer.shouldRasterize = YES;
        _headingIndicatorLayer.rasterizationScale = [UIScreen mainScreen].scale;
        _headingIndicatorLayer.drawsAsynchronously = YES;

        [self.layer insertSublayer:_headingIndicatorLayer below:_dotBorderLayer];
    }

    // heading indicator accuracy mask (fan-shaped)
    //
    if ( ! _headingIndicatorMaskLayer && self.annotation.heading.headingAccuracy)
    {
        _headingIndicatorMaskLayer = [CAShapeLayer layer];
        _headingIndicatorMaskLayer.frame = _headingIndicatorLayer.bounds;
        _headingIndicatorMaskLayer.path = [[self headingIndicatorClippingMask] CGPath];

        // apply the mask to the halo-radius-sized gradient layer
        _headingIndicatorLayer.mask = _headingIndicatorMaskLayer;

        _oldHeadingAccuracy = self.annotation.heading.headingAccuracy;
    }

    // update accuracy ring (if zoom or horizontal accuracy have changed)
    //
    if (_accuracyRingLayer && (_oldZoom != self.mapView.zoomLevel || _oldHorizontalAccuracy != self.annotation.location.horizontalAccuracy))
    {
        CGFloat accuracyRingSize = [self calculateAccuracyRingSize];
        
        // only show the accuracy ring if it won't be obscured by the location dot
        if (accuracyRingSize > MGLUserLocationAnnotationDotSize + 15)
        {
            _accuracyRingLayer.hidden = NO;
            _accuracyRingLayer.bounds = CGRectMake(0, 0, accuracyRingSize, accuracyRingSize);
            _accuracyRingLayer.cornerRadius = accuracyRingSize / 2;

            // match the halo to the accuracy ring
            _haloLayer.bounds = _accuracyRingLayer.bounds;
            _haloLayer.cornerRadius = _accuracyRingLayer.cornerRadius;
            _haloLayer.shouldRasterize = NO;
        }
        else
        {
            _accuracyRingLayer.hidden = YES;

            _haloLayer.bounds = CGRectMake(0, 0, MGLUserLocationAnnotationHaloSize, MGLUserLocationAnnotationHaloSize);
            _haloLayer.cornerRadius = MGLUserLocationAnnotationHaloSize / 2.0;
            _haloLayer.shouldRasterize = YES;
            _haloLayer.rasterizationScale = [UIScreen mainScreen].scale;
        }

        // store accuracy and zoom so we're not redrawing unchanged location updates
        _oldHorizontalAccuracy = self.annotation.location.horizontalAccuracy;
        _oldZoom = self.mapView.zoomLevel;
    }

    // accuracy ring (circular, tinted, mostly-transparent)
    //
    if ( ! _accuracyRingLayer && self.annotation.location.horizontalAccuracy)
    {
        CGFloat accuracyRingSize = [self calculateAccuracyRingSize];
        _accuracyRingLayer = [self circleLayerWithSize:accuracyRingSize];
        _accuracyRingLayer.backgroundColor = [_mapView.tintColor CGColor];
        _accuracyRingLayer.opacity = 0.1;
        _accuracyRingLayer.shouldRasterize = NO;
        _accuracyRingLayer.allowsGroupOpacity = NO;
        
        [self.layer addSublayer:_accuracyRingLayer];
    }

    // expanding sonar-like pulse (circular, tinted, fades out)
    //
    if ( ! _haloLayer)
    {
        _haloLayer = [self circleLayerWithSize:MGLUserLocationAnnotationHaloSize];
        _haloLayer.backgroundColor = [_mapView.tintColor CGColor];
        _haloLayer.allowsGroupOpacity = NO;

        // set defaults for the animations
        CAAnimationGroup *animationGroup = [self loopingAnimationGroupWithDuration:3.0];

        // scale out radially with initial acceleration
        CAKeyframeAnimation *boundsAnimation = [CAKeyframeAnimation animationWithKeyPath:@"transform.scale.xy"];
        boundsAnimation.values = @[@0, @0.35, @1];
        boundsAnimation.keyTimes = @[@0, @0.2, @1];

        // go transparent as scaled out, start semi-opaque
        CAKeyframeAnimation *opacityAnimation = [CAKeyframeAnimation animationWithKeyPath:@"opacity"];
        opacityAnimation.values = @[@0.4, @0.4, @0];
        opacityAnimation.keyTimes = @[@0, @0.2, @1];

        animationGroup.animations = @[boundsAnimation, opacityAnimation];

        [_haloLayer addAnimation:animationGroup forKey:@"animateTransformAndOpacity"];

        [self.layer addSublayer:_haloLayer];
    }

    // background dot (white with black shadow)
    //
    if ( ! _dotBorderLayer)
    {
        _dotBorderLayer = [self circleLayerWithSize:MGLUserLocationAnnotationDotSize];
        _dotBorderLayer.backgroundColor = [[UIColor whiteColor] CGColor];
        _dotBorderLayer.shadowColor = [[UIColor blackColor] CGColor];
        _dotBorderLayer.shadowOffset = CGSizeMake(0, 0);
        _dotBorderLayer.shadowRadius = 3;
        _dotBorderLayer.shadowOpacity = 0.25;
        
        [self.layer addSublayer:_dotBorderLayer];
    }
    
    // inner dot (pulsing, tinted)
    //
    if ( ! _dotLayer)
    {
        _dotLayer = [self circleLayerWithSize:MGLUserLocationAnnotationDotSize * 0.75];
        _dotLayer.backgroundColor = [_mapView.tintColor CGColor];
        _dotLayer.shouldRasterize = NO;

        // set defaults for the animations
        CAAnimationGroup *animationGroup = [self loopingAnimationGroupWithDuration:1.5];
        animationGroup.autoreverses = YES;
        animationGroup.fillMode = kCAFillModeBoth;

        // scale the dot up and down
        CABasicAnimation *pulseAnimation = [CABasicAnimation animationWithKeyPath:@"transform.scale.xy"];
        pulseAnimation.fromValue = @0.8;
        pulseAnimation.toValue = @1;

        // fade opacity in and out, subtly
        CABasicAnimation *opacityAnimation = [CABasicAnimation animationWithKeyPath:@"opacity"];
        opacityAnimation.fromValue = @0.8;
        opacityAnimation.toValue = @1;

        animationGroup.animations = @[pulseAnimation, opacityAnimation];

        [_dotLayer addAnimation:animationGroup forKey:@"animateTransformAndOpacity"];

        [self.layer addSublayer:_dotLayer];
    }
}

- (CALayer *)circleLayerWithSize:(CGFloat)layerSize
{
    CALayer *circleLayer = [CALayer layer];
    circleLayer.bounds = CGRectMake(0, 0, layerSize, layerSize);
    circleLayer.position = CGPointMake(super.bounds.size.width / 2.0, super.bounds.size.height / 2.0);
    circleLayer.cornerRadius = layerSize / 2.0;
    circleLayer.shouldRasterize = YES;
    circleLayer.rasterizationScale = [UIScreen mainScreen].scale;
    circleLayer.drawsAsynchronously = YES;

    return circleLayer;
}

- (CAAnimationGroup *)loopingAnimationGroupWithDuration:(CGFloat)animationDuration
{
    CAAnimationGroup *animationGroup = [CAAnimationGroup animation];
    animationGroup.duration = animationDuration;
    animationGroup.repeatCount = INFINITY;
    animationGroup.removedOnCompletion = NO;
    animationGroup.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionDefault];

    return animationGroup;
}

- (CGFloat)calculateAccuracyRingSize
{
    CGFloat latRadians = self.annotation.coordinate.latitude * M_PI / 180.0f;
    CGFloat pixelRadius = self.annotation.location.horizontalAccuracy / cos(latRadians) / [self.mapView metersPerPixelAtLatitude:self.annotation.coordinate.latitude];

    return pixelRadius * 2;
}

- (UIImage *)headingIndicatorTintedGradientImage
{
    UIImage *image;

    CGFloat haloRadius = MGLUserLocationAnnotationHaloSize / 2.0;

    UIGraphicsBeginImageContextWithOptions(CGSizeMake(MGLUserLocationAnnotationHaloSize, haloRadius), NO, 0);

    CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
    CGContextRef context = UIGraphicsGetCurrentContext();

    // gradient from the tint color to no-alpha tint color
    CGFloat gradientLocations[] = {0.0, 1.0};
    CGGradientRef gradient = CGGradientCreateWithColors(
                                                        colorSpace, (__bridge CFArrayRef)@[(id)[_mapView.tintColor CGColor],
                                                                                           (id)[[_mapView.tintColor colorWithAlphaComponent:0] CGColor]], gradientLocations);

    // draw the gradient from the center point to the edge (full halo radius)
    CGPoint centerPoint = CGPointMake(haloRadius, haloRadius);
    CGContextDrawRadialGradient(context, gradient,
                                centerPoint, 0.0,
                                centerPoint, haloRadius,
                                nil);

    image = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();

    CGGradientRelease(gradient);
    CGColorSpaceRelease(colorSpace);

    return image;
}

- (UIBezierPath *)headingIndicatorClippingMask
{
    CGFloat accuracy = self.annotation.heading.headingAccuracy;

    // size the mask using exagerated accuracy, but keep within a good display range
    CGFloat clippingDegrees = 90 - (accuracy * 1.5);
    clippingDegrees = fmin(clippingDegrees, 55);
    clippingDegrees = fmax(clippingDegrees, 10);

    CGRect ovalRect = CGRectMake(0, 0, MGLUserLocationAnnotationHaloSize, MGLUserLocationAnnotationHaloSize);
    UIBezierPath *ovalPath = UIBezierPath.bezierPath;

    // clip the oval to ± incoming accuracy degrees (converted to radians), from the top
    [ovalPath addArcWithCenter:CGPointMake(CGRectGetMidX(ovalRect), CGRectGetMidY(ovalRect))
                        radius:CGRectGetWidth(ovalRect) / 2.0
                    startAngle:(-180 + clippingDegrees) * M_PI / 180
                      endAngle:-clippingDegrees * M_PI / 180
                     clockwise:YES];

    [ovalPath addLineToPoint:CGPointMake(CGRectGetMidX(ovalRect), CGRectGetMidY(ovalRect))];
    [ovalPath closePath];

    return ovalPath;
}

@end