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#include <mbgl/platform/platform.hpp>
#include <mbgl/platform/log.hpp>
#include <pthread.h>
#include <sched.h>
namespace mbgl {
namespace platform {
void makeThreadLowPriority() {
#ifdef SCHED_IDLE
struct sched_param param;
param.sched_priority = 0;
int status = sched_setscheduler(0, SCHED_IDLE, ¶m);
if (status != 0) {
Log::Warning(Event::General, "Couldn't set thread scheduling policy");
}
#endif
}
} // namespace platform
} // namespace mbgl
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