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#include <mbgl/platform/default/headless_view.hpp>
#include <mbgl/platform/default/headless_display.hpp>
#include <cassert>
#include <cstring>
namespace mbgl {
HeadlessView::HeadlessView(float pixelRatio_, uint16_t width, uint16_t height)
: display(std::make_shared<HeadlessDisplay>())
, pixelRatio(pixelRatio_)
, dimensions({{ width, height }})
, needsResize(true) {
}
HeadlessView::HeadlessView(std::shared_ptr<HeadlessDisplay> display_,
float pixelRatio_,
uint16_t width,
uint16_t height)
: display(std::move(display_))
, pixelRatio(pixelRatio_)
, dimensions({{ width, height }})
, needsResize(true) {
}
HeadlessView::~HeadlessView() {
activate();
clearBuffers();
deactivate();
destroyContext();
}
void HeadlessView::resize(const uint16_t width, const uint16_t height) {
if(dimensions[0] == width &&
dimensions[1] == height) {
return;
}
dimensions = {{ width, height }};
needsResize = true;
}
PremultipliedImage HeadlessView::readStillImage() {
assert(active);
const unsigned int w = dimensions[0] * pixelRatio;
const unsigned int h = dimensions[1] * pixelRatio;
PremultipliedImage image { w, h };
MBGL_CHECK_ERROR(glReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, image.data.get()));
const auto stride = image.stride();
auto tmp = std::make_unique<uint8_t[]>(stride);
uint8_t* rgba = image.data.get();
for (int i = 0, j = h - 1; i < j; i++, j--) {
std::memcpy(tmp.get(), rgba + i * stride, stride);
std::memcpy(rgba + i * stride, rgba + j * stride, stride);
std::memcpy(rgba + j * stride, tmp.get(), stride);
}
return image;
}
float HeadlessView::getPixelRatio() const {
return pixelRatio;
}
std::array<uint16_t, 2> HeadlessView::getSize() const {
return dimensions;
}
std::array<uint16_t, 2> HeadlessView::getFramebufferSize() const {
return {{ static_cast<uint16_t>(dimensions[0] * pixelRatio),
static_cast<uint16_t>(dimensions[1] * pixelRatio) }};
}
void HeadlessView::activate() {
active = true;
if (!glContext) {
if (!display) {
throw std::runtime_error("Display is not set");
}
createContext();
}
activateContext();
if (!extensionsLoaded) {
gl::InitializeExtensions(initializeExtension);
extensionsLoaded = true;
}
if (needsResize) {
clearBuffers();
resizeFramebuffer();
needsResize = false;
}
}
void HeadlessView::deactivate() {
deactivateContext();
active = false;
}
void HeadlessView::invalidate() {
assert(false);
}
} // namespace mbgl
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