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#import <Foundation/Foundation.h>
#import "MGLTypes.h"
@interface MGLRuntimeStylingHelper : NSObject
+ (NSArray *)testPadding;
+ (NSArray *)testOffset;
+ (NSArray *)testFont;
+ (NSArray *)testDashArray;
+ (NSNumber *)testNumber;
+ (NSNumber *)testBool;
+ (NSString *)testString;
+ (MGLColor *)testColor;
+ (NSValue *)testEnum:(NSUInteger)value type:(const char *)type;
@end
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