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#include <mbgl/util/run_loop.hpp>
#include <mbgl/util/async_task.hpp>
#include <mbgl/util/thread_local.hpp>
#include <CoreFoundation/CoreFoundation.h>
namespace mbgl {
namespace util {
// Use a static function to avoid the static initialization order fiasco.
static auto& current() {
static ThreadLocal<RunLoop> tl;
return tl;
};
class RunLoop::Impl {
public:
std::unique_ptr<AsyncTask> async;
};
RunLoop* RunLoop::Get() {
assert(current().get());
return current().get();
}
RunLoop::RunLoop(Type)
: impl(std::make_unique<Impl>()) {
assert(!current().get());
current().set(this);
impl->async = std::make_unique<AsyncTask>(std::bind(&RunLoop::process, this));
}
RunLoop::~RunLoop() {
assert(current().get());
current().set(nullptr);
}
void RunLoop::push(std::shared_ptr<WorkTask> task) {
withMutex([&] { queue.push(std::move(task)); });
impl->async->send();
}
void RunLoop::run() {
CFRunLoopRun();
}
void RunLoop::runOnce() {
CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, false);
}
void RunLoop::stop() {
invoke([&] { CFRunLoopStop(CFRunLoopGetCurrent()); });
}
} // namespace util
} // namespace mbgl
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