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#import "MGLSource.h"
#import "MGLTypes.h"
@class MGLTileSet;
NS_ASSUME_NONNULL_BEGIN
/**
A vector tile source. Tiles must be in Mapbox Vector Tile format.
@see <a href="https://www.mapbox.com/mapbox-gl-style-spec/#sources-vector">The
style specification.</a>
*/
@interface MGLVectorSource : MGLSource
@property (nonatomic, readonly, copy) NSURL *URL;
@property (nonatomic, readonly, nullable) MGLTileSet *tileSet;
/**
Initializes and returns a vector source from a remote URL.
@param sourceIdentifier The source identifier.
@param URL A remote URL holding the vector source data.
@return An `MGLVectorSource`.
*/
- (instancetype)initWithSourceIdentifier:(NSString *)sourceIdentifier URL:(NSURL *)url;
/**
Initializes a source with the given identifier, tile size, and tile
URL template set.
@param sourceIdentifier A string that uniquely identifies the source.
@param tileSet A tile set describing where to download tiles.
*/
- (instancetype)initWithSourceIdentifier:(NSString *)sourceIdentifier tileSet:(MGLTileSet *)tileSet;
@end
NS_ASSUME_NONNULL_END
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