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<%
const doc = locals.doc;
const type = locals.type;
const layoutProperties = locals.layoutProperties;
const paintProperties = locals.paintProperties;
-%>
// This file is generated.
// Edit platform/darwin/scripts/generate-style-code.js, then run `make style-code-darwin`.
#import "MGLStyleValue.h"
#import "MGL<%-
(type === 'background' ? '' :
(type === 'raster' ? 'Foreground' :
'Vector'))
%>StyleLayer.h"
NS_ASSUME_NONNULL_BEGIN
<% for (const property of layoutProperties) { -%>
<% if (property.type == "enum") { -%>
/**
<%- propertyDoc(property.name, property, type, 'enum').wrap(80, 1) %>
Values of this type are used in the `MGL<%- camelize(type) %>StyleLayer.<%- camelizeWithLeadingLowercase(property.name) %>`
property.
*/
typedef NS_ENUM(NSUInteger, MGL<%- camelize(property.name) %>) {
<% for (const value in property.values) { -%>
/**
<%- propertyDoc(property.name, property.values[value], type, 'enum').wrap(80, 4+1) %>
*/
MGL<%- camelize(property.name) %><%- camelize(value) %>,
<% } -%>
};
<% } -%>
<% } -%>
<% for (const property of paintProperties) { -%>
<% if (property.type == "enum") { -%>
/**
<%- propertyDoc(property.name, property, type, 'enum').wrap(80, 1) %>
Values of this type are used in the `MGL<%- camelize(type) %>StyleLayer.<%- camelizeWithLeadingLowercase(property.name) %>`
property.
*/
typedef NS_ENUM(NSUInteger, MGL<%- camelize(property.name) %>) {
<% for (const value in property.values) { -%>
/**
<%- propertyDoc(property.name, property.values[value], type, 'enum').wrap(80, 4+1) %>
*/
MGL<%- camelize(property.name) %><%- camelize(value) %>,
<% } -%>
};
<% } -%>
<% } -%>
<% if (type == 'background') { -%>
/**
<%- doc.wrap(80, 1) %>
*/
<% } else { -%>
/**
<%- doc.wrap(80, 1) %>
You can access an existing <%- type %> style layer using the
`-[MGLStyle layerWithIdentifier:]` method if you know its identifier;
otherwise, find it using the `MGLStyle.layers` property. You can also create a
new <%- type %> style layer and add it to the style using a method such as
`-[MGLStyle addLayer:]`.
### Example
```swift
```
*/
<% } -%>
@interface MGL<%- camelize(type) %>StyleLayer : MGL<%-
(type === 'background' ? '' :
(type === 'raster' ? 'Foreground' :
'Vector'))
%>StyleLayer
<% if (type === 'background') { -%>
- (instancetype)initWithIdentifier:(NSString *)identifier NS_DESIGNATED_INITIALIZER;
<% } -%>
<% if (layoutProperties.length) { -%>
#pragma mark - Accessing the Layout Attributes
<% for (const property of layoutProperties) { -%>
/**
<%- propertyDoc(property.name, property, type, 'layout').wrap(80, 1) %>
*/
@property (nonatomic<% if (!property.required) { %>, null_resettable<% } if (property.getter) { %>, getter=<%- objCGetter(property) -%><% } %>) MGLStyleValue<<%- propertyType(property, true) %>> *<%- camelizeWithLeadingLowercase(property.name) %>;
<% if (property.original) { %>
@property (nonatomic<% if (!property.required) { %>, null_resettable<% } %>) MGLStyleValue<<%- propertyType(property, true) %>> *<%- camelizeWithLeadingLowercase(originalPropertyName(property)) %> __attribute__((unavailable("Use <%- camelizeWithLeadingLowercase(property.name) %> instead.")));
<% } -%>
<% } -%>
<% } -%>
<% if (paintProperties.length) { -%>
#pragma mark - Accessing the Paint Attributes
<% for (const property of paintProperties) { -%>
/**
<%- propertyDoc(property.name, property, type, 'paint').wrap(80, 1) %>
*/
@property (nonatomic<% if (!property.required) { %>, null_resettable<% } if (property.getter) { %>, getter=<%- objCGetter(property) -%><% } %>) MGLStyleValue<<%- propertyType(property, true) %>> *<%- camelizeWithLeadingLowercase(property.name) %>;
<% if (property.original) { -%>
@property (nonatomic<% if (!property.required) { %>, null_resettable<% } %>) MGLStyleValue<<%- propertyType(property, true) %>> *<%- camelizeWithLeadingLowercase(originalPropertyName(property)) %> __attribute__((unavailable("Use <%- camelizeWithLeadingLowercase(property.name) %> instead.")));
<% } -%>
<% } -%>
<% } -%>
@end
NS_ASSUME_NONNULL_END
|