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#import <Foundation/Foundation.h>
#import "MGLStyleAttributeValue.h"
#import "MGLStyleLayer_Private.h"
#import "MGLStyleAttributeValue_Private.h"
@interface MGLStyleAttribute : NSObject <MGLStyleAttributeValue>
+ (id <MGLStyleAttributeValue>)mbgl_colorWithPropertyValueColor:(mbgl::style::PropertyValue<mbgl::Color>)property;
+ (id <MGLStyleAttributeValue>)mbgl_numberWithPropertyValueNumber:(mbgl::style::PropertyValue<float>)property;
+ (id <MGLStyleAttributeValue>)mbgl_boolWithPropertyValueBool:(mbgl::style::PropertyValue<bool>)property;
+ (id <MGLStyleAttributeValue>)mbgl_stringWithPropertyValueString:(mbgl::style::PropertyValue<std::string>)property;
+ (id <MGLStyleAttributeValue>)mbgl_offsetWithPropertyValueOffset:(mbgl::style::PropertyValue<std::array<float, 2>>)property;
+ (id <MGLStyleAttributeValue>)mbgl_paddingWithPropertyValuePadding:(mbgl::style::PropertyValue<std::array<float, 4>>)property;
+ (id <MGLStyleAttributeValue>)mbgl_stringArrayWithPropertyValueStringArray:(mbgl::style::PropertyValue<std::vector<std::string>>)property;
+ (id <MGLStyleAttributeValue>)mbgl_numberArrayWithPropertyValueNumberArray:(mbgl::style::PropertyValue<std::vector<float>>)property;
@end
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