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#import "MGLSource.h"

#import "MGLFoundation.h"
#import "MGLTypes.h"
#import "MGLShape.h"

NS_ASSUME_NONNULL_BEGIN

@protocol MGLFeature;

/**
 Options for `MGLShapeSource` objects.
 */
typedef NSString *MGLShapeSourceOption NS_STRING_ENUM;

/**
 An `NSNumber` object containing a Boolean enabling or disabling clustering.
 If the `shape` property contains point shapes, setting this option to
 `YES` clusters the points by radius into groups. The default value is `NO`.
 */
extern MGL_EXPORT const MGLShapeSourceOption MGLShapeSourceOptionClustered;

/**
 An `NSNumber` object containing an integer; specifies the radius of each
 cluster if clustering is enabled. A value of 512 produces a radius equal to
 the width of a tile. The default value is 50.
 */
extern MGL_EXPORT const MGLShapeSourceOption MGLShapeSourceOptionClusterRadius;

/**
 An `NSNumber` object containing an integer; specifies the maximum zoom level at
 which to cluster points if clustering is enabled. Defaults to one zoom level 
 less than the value of `MGLShapeSourceOptionMaximumZoomLevel` so that, at the
 maximum zoom level, the shapes are not clustered.
 */
extern MGL_EXPORT const MGLShapeSourceOption MGLShapeSourceOptionMaximumZoomLevelForClustering;

/**
 An `NSNumber` object containing an integer; specifies the maximum zoom level at
 which to create vector tiles. A greater value produces greater detail at high
 zoom levels. The default value is 18.
 */
extern MGL_EXPORT const MGLShapeSourceOption MGLShapeSourceOptionMaximumZoomLevel;

/**
 An `NSNumber` object containing an integer; specifies the size of the tile
 buffer on each side. A value of 0 produces no buffer. A value of 512 produces a 
 buffer as wide as the tile itself. Larger values produce fewer rendering 
 artifacts near tile edges and slower performance. The default value is 128.
 */
extern MGL_EXPORT const MGLShapeSourceOption MGLShapeSourceOptionBuffer;

/**
 An `NSNumber` object containing a double; specifies the Douglas-Peucker
 simplification tolerance. A greater value produces simpler geometries and
 improves performance. The default value is 0.375.
 */
extern MGL_EXPORT const MGLShapeSourceOption MGLShapeSourceOptionSimplificationTolerance;

/**
 `MGLShapeSource` is a map content source that supplies vector shapes to be
 shown on the map. The shapes may be instances of `MGLShape` or `MGLFeature`,
 or they may be defined by local or external
 <a href="http://geojson.org/">GeoJSON</a> code. A shape source is added to an
 `MGLStyle` object along with an `MGLVectorStyleLayer` object. The vector style
 layer defines the appearance of any content supplied by the shape source.
 
 Each
 <a href="https://www.mapbox.com/mapbox-gl-style-spec/#sources-geojson"><code>geojson</code></a>
 source defined by the style JSON file is represented at runtime by an
 `MGLShapeSource` object that you can use to refine the map’s content and
 initialize new style layers. You can also add and remove sources dynamically
 using methods such as `-[MGLStyle addSource:]` and
 `-[MGLStyle sourceWithIdentifier:]`.
 
 Any vector style layer initialized with a shape source should have a `nil`
 value in its `sourceLayerIdentifier` property.
 */
MGL_EXPORT
@interface MGLShapeSource : MGLSource

#pragma mark Initializing a Source

/**
 Returns a shape source with an identifier, URL, and dictionary of options for
 the source.
 
 @param identifier A string that uniquely identifies the source.
 @param URL An HTTP(S) URL, absolute file URL, or local file URL relative to the
    current application’s resource bundle.
 @param options An `NSDictionary` of options for this source.
 @return An initialized shape source.
 */
- (instancetype)initWithIdentifier:(NSString *)identifier URL:(NSURL *)url options:(nullable NS_DICTIONARY_OF(MGLShapeSourceOption, id) *)options NS_DESIGNATED_INITIALIZER;

/**
 Returns a shape source with an identifier, a shape, and dictionary of options
 for the source.
 
 To specify attributes about the shape, use an instance of an `MGLShape`
 subclass that conforms to the `MGLFeature` protocol, such as `MGLPointFeature`.
 To include multiple shapes in the source, use an `MGLShapeCollection` or
 `MGLShapeCollectionFeature` object.
 
 To create a shape from GeoJSON source code, use the
 `+[MGLShape shapeWithData:encoding:error:]` method.
 
 @param identifier A string that uniquely identifies the source.
 @param shape A concrete subclass of `MGLShape`
 @param options An `NSDictionary` of options for this source.
 @return An initialized shape source.
 */
- (instancetype)initWithIdentifier:(NSString *)identifier shape:(nullable MGLShape *)shape options:(nullable NS_DICTIONARY_OF(MGLShapeSourceOption, id) *)options NS_DESIGNATED_INITIALIZER;

#pragma mark Accessing a Source’s Content

/**
 The contents of the source. A shape can represent a GeoJSON geometry, a
 feature, or a collection of features.

 If the receiver was initialized using `-initWithIdentifier:URL:options:`, this
 property is set to `nil`. This property is unavailable until the receiver is
 passed into `-[MGLStyle addSource:]`.
 */
@property (nonatomic, copy, nullable) MGLShape *shape;

/**
 The URL to the GeoJSON document that specifies the contents of the source.

 If the receiver was initialized using `-initWithIdentifier:shape:options:`,
 this property is set to `nil`.
 */
@property (nonatomic, copy, nullable) NSURL *URL;

@end

NS_ASSUME_NONNULL_END