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// This file is generated.
// Edit platform/darwin/scripts/generate-style-code.js, then run `make style-code-darwin`.
#import "MGLSource.h"
#import "MGLMapView_Private.h"
#import "NSPredicate+MGLAdditions.h"
#import "MGLStyleLayer_Private.h"
#import "MGLStyleValue_Private.h"
#import "MGLRasterStyleLayer.h"
#include <mbgl/style/layers/raster_layer.hpp>
@interface MGLRasterStyleLayer ()
@property (nonatomic) mbgl::style::RasterLayer *rawLayer;
@end
@implementation MGLRasterStyleLayer
{
std::unique_ptr<mbgl::style::RasterLayer> _pendingLayer;
}
- (instancetype)initWithIdentifier:(NSString *)identifier source:(MGLSource *)source
{
if (self = [super initWithIdentifier:identifier source:source]) {
auto layer = std::make_unique<mbgl::style::RasterLayer>(identifier.UTF8String, source.identifier.UTF8String);
_pendingLayer = std::move(layer);
self.rawLayer = _pendingLayer.get();
}
return self;
}
#pragma mark - Accessing the Paint Attributes
- (void)setRasterOpacity:(MGLStyleValue<NSNumber *> *)rasterOpacity {
auto mbglValue = MGLStyleValueTransformer<float, NSNumber *>().toPropertyValue(rasterOpacity);
self.rawLayer->setRasterOpacity(mbglValue);
}
- (MGLStyleValue<NSNumber *> *)rasterOpacity {
auto propertyValue = self.rawLayer->getRasterOpacity() ?: self.rawLayer->getDefaultRasterOpacity();
return MGLStyleValueTransformer<float, NSNumber *>().toStyleValue(propertyValue);
}
- (void)setRasterHueRotate:(MGLStyleValue<NSNumber *> *)rasterHueRotate {
auto mbglValue = MGLStyleValueTransformer<float, NSNumber *>().toPropertyValue(rasterHueRotate);
self.rawLayer->setRasterHueRotate(mbglValue);
}
- (MGLStyleValue<NSNumber *> *)rasterHueRotate {
auto propertyValue = self.rawLayer->getRasterHueRotate() ?: self.rawLayer->getDefaultRasterHueRotate();
return MGLStyleValueTransformer<float, NSNumber *>().toStyleValue(propertyValue);
}
- (void)setRasterBrightnessMin:(MGLStyleValue<NSNumber *> *)rasterBrightnessMin {
auto mbglValue = MGLStyleValueTransformer<float, NSNumber *>().toPropertyValue(rasterBrightnessMin);
self.rawLayer->setRasterBrightnessMin(mbglValue);
}
- (MGLStyleValue<NSNumber *> *)rasterBrightnessMin {
auto propertyValue = self.rawLayer->getRasterBrightnessMin() ?: self.rawLayer->getDefaultRasterBrightnessMin();
return MGLStyleValueTransformer<float, NSNumber *>().toStyleValue(propertyValue);
}
- (void)setRasterBrightnessMax:(MGLStyleValue<NSNumber *> *)rasterBrightnessMax {
auto mbglValue = MGLStyleValueTransformer<float, NSNumber *>().toPropertyValue(rasterBrightnessMax);
self.rawLayer->setRasterBrightnessMax(mbglValue);
}
- (MGLStyleValue<NSNumber *> *)rasterBrightnessMax {
auto propertyValue = self.rawLayer->getRasterBrightnessMax() ?: self.rawLayer->getDefaultRasterBrightnessMax();
return MGLStyleValueTransformer<float, NSNumber *>().toStyleValue(propertyValue);
}
- (void)setRasterSaturation:(MGLStyleValue<NSNumber *> *)rasterSaturation {
auto mbglValue = MGLStyleValueTransformer<float, NSNumber *>().toPropertyValue(rasterSaturation);
self.rawLayer->setRasterSaturation(mbglValue);
}
- (MGLStyleValue<NSNumber *> *)rasterSaturation {
auto propertyValue = self.rawLayer->getRasterSaturation() ?: self.rawLayer->getDefaultRasterSaturation();
return MGLStyleValueTransformer<float, NSNumber *>().toStyleValue(propertyValue);
}
- (void)setRasterContrast:(MGLStyleValue<NSNumber *> *)rasterContrast {
auto mbglValue = MGLStyleValueTransformer<float, NSNumber *>().toPropertyValue(rasterContrast);
self.rawLayer->setRasterContrast(mbglValue);
}
- (MGLStyleValue<NSNumber *> *)rasterContrast {
auto propertyValue = self.rawLayer->getRasterContrast() ?: self.rawLayer->getDefaultRasterContrast();
return MGLStyleValueTransformer<float, NSNumber *>().toStyleValue(propertyValue);
}
- (void)setRasterFadeDuration:(MGLStyleValue<NSNumber *> *)rasterFadeDuration {
auto mbglValue = MGLStyleValueTransformer<float, NSNumber *>().toPropertyValue(rasterFadeDuration);
self.rawLayer->setRasterFadeDuration(mbglValue);
}
- (MGLStyleValue<NSNumber *> *)rasterFadeDuration {
auto propertyValue = self.rawLayer->getRasterFadeDuration() ?: self.rawLayer->getDefaultRasterFadeDuration();
return MGLStyleValueTransformer<float, NSNumber *>().toStyleValue(propertyValue);
}
#pragma mark - Add style layer to map
- (void)addToMapView:(MGLMapView *)mapView
{
[self addToMapView:mapView belowLayer:nil];
}
- (void)addToMapView:(MGLMapView *)mapView belowLayer:(MGLStyleLayer *)otherLayer
{
if (otherLayer) {
const mbgl::optional<std::string> belowLayerId{otherLayer.identifier.UTF8String};
mapView.mbglMap->addLayer(std::move(_pendingLayer), belowLayerId);
} else {
mapView.mbglMap->addLayer(std::move(_pendingLayer));
}
}
@end
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