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// This file is generated.
// Edit platform/darwin/scripts/generate-style-code.js, then run `make style-code-darwin`.
#import "MGLStyleValue.h"
#import "MGLForegroundStyleLayer.h"
NS_ASSUME_NONNULL_BEGIN
/**
An `MGLRasterStyleLayer` is a style layer that renders raster tiles on the map.
Use a raster style layer to configure the color parameters of raster tiles
loaded by an `MGLRasterSource` object. For example, you could use a raster
style layer to render <a href="https://www.mapbox.com/satellite/">Mapbox
Satellite</a> imagery, a <a
href="https://www.mapbox.com/help/define-tileset/#raster-tilesets">raster tile
set</a> uploaded to Mapbox Studio, or a raster map authored in <a
href="https://tilemill-project.github.io/tilemill/">TileMill</a>, the classic
Mapbox Editor, or Mapbox Studio Classic.
You can access an existing raster style layer using the
`-[MGLStyle layerWithIdentifier:]` method if you know its identifier;
otherwise, find it using the `MGLStyle.layers` property. You can also create a
new raster style layer and add it to the style using a method such as
`-[MGLStyle addLayer:]`.
### Example
```swift
let layer = MGLRasterStyleLayer(identifier: "clouds", source: source)
layer.rasterOpacity = MGLStyleValue(rawValue: 0.5)
mapView.style.addLayer(layer)
```
*/
@interface MGLRasterStyleLayer : MGLForegroundStyleLayer
#pragma mark - Accessing the Paint Attributes
/**
Increase or reduce the brightness of the image. The value is the maximum
brightness.
The default value of this property is an `MGLStyleValue` object containing an
`NSNumber` object containing the float `1`. Set this property to `nil` to reset
it to the default value.
This attribute corresponds to the <a
href="https://www.mapbox.com/mapbox-gl-style-spec/#paint-raster-brightness-max"><code>raster-brightness-max</code></a>
layout property in the Mapbox Style Specification.
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *maximumRasterBrightness;
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *rasterBrightnessMax __attribute__((unavailable("Use maximumRasterBrightness instead.")));
/**
Increase or reduce the brightness of the image. The value is the minimum
brightness.
The default value of this property is an `MGLStyleValue` object containing an
`NSNumber` object containing the float `0`. Set this property to `nil` to reset
it to the default value.
This attribute corresponds to the <a
href="https://www.mapbox.com/mapbox-gl-style-spec/#paint-raster-brightness-min"><code>raster-brightness-min</code></a>
layout property in the Mapbox Style Specification.
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *minimumRasterBrightness;
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *rasterBrightnessMin __attribute__((unavailable("Use minimumRasterBrightness instead.")));
/**
Increase or reduce the contrast of the image.
The default value of this property is an `MGLStyleValue` object containing an
`NSNumber` object containing the float `0`. Set this property to `nil` to reset
it to the default value.
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *rasterContrast;
/**
Fade duration when a new tile is added.
This property is measured in milliseconds.
The default value of this property is an `MGLStyleValue` object containing an
`NSNumber` object containing the float `300`. Set this property to `nil` to
reset it to the default value.
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *rasterFadeDuration;
/**
Rotates hues around the color wheel.
This property is measured in degrees.
The default value of this property is an `MGLStyleValue` object containing an
`NSNumber` object containing the float `0`. Set this property to `nil` to reset
it to the default value.
This attribute corresponds to the <a
href="https://www.mapbox.com/mapbox-gl-style-spec/#paint-raster-hue-rotate"><code>raster-hue-rotate</code></a>
layout property in the Mapbox Style Specification.
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *rasterHueRotation;
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *rasterHueRotate __attribute__((unavailable("Use rasterHueRotation instead.")));
/**
The opacity at which the image will be drawn.
The default value of this property is an `MGLStyleValue` object containing an
`NSNumber` object containing the float `1`. Set this property to `nil` to reset
it to the default value.
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *rasterOpacity;
/**
Increase or reduce the saturation of the image.
The default value of this property is an `MGLStyleValue` object containing an
`NSNumber` object containing the float `0`. Set this property to `nil` to reset
it to the default value.
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *rasterSaturation;
@end
NS_ASSUME_NONNULL_END
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