summaryrefslogtreecommitdiff
path: root/platform/darwin/src/MGLFillStyleLayer.h
blob: cf8c18b5c278711b4ab6ff1ea4f7ae5ea48a7eca (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
// This file is generated. 
// Edit platform/darwin/scripts/generate-style-code.js, then run `make style-code-darwin`.

#import "MGLStyleValue.h"
#import "MGLVectorStyleLayer.h"

NS_ASSUME_NONNULL_BEGIN

/**
 Controls the translation reference point.
 
 Values of this type are used in the `fillTranslateAnchor` property of `MGLFillStyleLayer`.
 */
typedef NS_ENUM(NSUInteger, MGLFillTranslateAnchor) {
    /**
     The fill is translated relative to the map.
     */
    MGLFillTranslateAnchorMap,
    /**
     The fill is translated relative to the viewport.
     */
    MGLFillTranslateAnchorViewport,
};

/**
 A fill layer which allows customization of styling properties at runtime. You may 
 instantiate a new fill layer to add to a map style or you may query an 
 `MGLMapView` for its `style` and obtain existing layers using the 
 `-[MGLStyle layerWithIdentifier:]` method. 
 */
@interface MGLFillStyleLayer : MGLVectorStyleLayer

#pragma mark - Accessing the Paint Attributes

/**
 Whether or not the fill should be antialiased.
 
 The default value of this property is an `MGLStyleValue` object containing an `NSNumber` object containing `YES`. Set this property to `nil` to reset it to the default value.
 
 This attribute corresponds to the <a href="https://www.mapbox.com/mapbox-gl-style-spec/#paint-fill-antialias"><code>fill-antialias</code></a> paint property in the Mapbox Style Specification.
 */
@property (nonatomic, null_resettable, getter=isFillAntialiased) MGLStyleValue<NSNumber *> *fillAntialiased;


@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *fillAntialias __attribute__((unavailable("Use fillAntialiased instead.")));

#if TARGET_OS_IPHONE
/**
 The color of the filled part of this layer.
 
 The default value of this property is an `MGLStyleValue` object containing `UIColor.blackColor`. Set this property to `nil` to reset it to the default value.

 This property is only applied to the style if `fillPattern` is set to `nil`. Otherwise, it is ignored.
 */
@property (nonatomic, null_resettable) MGLStyleValue<MGLColor *> *fillColor;
#else
/**
 The color of the filled part of this layer.
 
 The default value of this property is an `MGLStyleValue` object containing `NSColor.blackColor`. Set this property to `nil` to reset it to the default value.

 This property is only applied to the style if `fillPattern` is set to `nil`. Otherwise, it is ignored.
 */
@property (nonatomic, null_resettable) MGLStyleValue<MGLColor *> *fillColor;
#endif

/**
 The opacity of the entire fill layer. In contrast to the `fillColor`, this value will also affect the 1pt stroke around the fill, if the stroke is used.
 
 The default value of this property is an `MGLStyleValue` object containing an `NSNumber` object containing the float `1`. Set this property to `nil` to reset it to the default value.
 */
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *fillOpacity;

/**
 The outline color of the fill. Matches the value of `fillColor` if unspecified.

 This property is only applied to the style if `fillPattern` is set to `nil`, and `fillAntialiased` is set to an `MGLStyleValue` object containing an `NSNumber` object containing `YES`. Otherwise, it is ignored.
 */
@property (nonatomic, null_resettable) MGLStyleValue<MGLColor *> *fillOutlineColor;

/**
 Name of image in sprite to use for drawing image fills. For seamless patterns, image width and height must be a factor of two (2, 4, 8, ..., 512).
 */
@property (nonatomic, null_resettable) MGLStyleValue<NSString *> *fillPattern;

/**
 The geometry's offset.

 This property is measured in points.
 
 The default value of this property is an `MGLStyleValue` object containing an `NSValue` object containing a `CGVector` struct set to 0 points from the left and 0 points from the top. Set this property to `nil` to reset it to the default value.
 */
@property (nonatomic, null_resettable) MGLStyleValue<NSValue *> *fillTranslate;

/**
 Controls the translation reference point.
 
 The default value of this property is an `MGLStyleValue` object containing an `NSValue` object containing `MGLFillTranslateAnchorMap`. Set this property to `nil` to reset it to the default value.

 This property is only applied to the style if `fillTranslate` is non-`nil`. Otherwise, it is ignored.
 */
@property (nonatomic, null_resettable) MGLStyleValue<NSValue *> *fillTranslateAnchor;

@end

NS_ASSUME_NONNULL_END