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#import "MGLFeature.h"
#import "MGLShape.h"
#import <mbgl/util/geo.hpp>
#import <mbgl/util/feature.hpp>
/**
Returns an array of `MGLFeature` objects converted from the given vector of
vector tile features.
*/
NS_ARRAY_OF(MGLShape <MGLFeature> *) *MGLFeaturesFromMBGLFeatures(const std::vector<mbgl::Feature> &features);
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