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// This file is generated.
// Edit platform/darwin/scripts/generate-style-code.js, then run `make style-code-darwin`.
#import "MGLStyleValue.h"
#import "MGLVectorStyleLayer.h"
NS_ASSUME_NONNULL_BEGIN
/**
Controls the translation reference point.
Values of this type are used in the `circleTranslateAnchor` property of `MGLCircleStyleLayer`.
*/
typedef NS_ENUM(NSUInteger, MGLCircleTranslateAnchor) {
/**
The circle is translated relative to the map.
*/
MGLCircleTranslateAnchorMap,
/**
The circle is translated relative to the viewport.
*/
MGLCircleTranslateAnchorViewport,
};
/**
Controls the scaling behavior of the circle when the map is pitched.
Values of this type are used in the `circlePitchScale` property of `MGLCircleStyleLayer`.
*/
typedef NS_ENUM(NSUInteger, MGLCirclePitchScale) {
/**
Circles are scaled according to their apparent distance to the camera.
*/
MGLCirclePitchScaleMap,
/**
Circles are not scaled.
*/
MGLCirclePitchScaleViewport,
};
/**
A circle layer which allows customization of styling properties at runtime. You may
instantiate a new circle layer to add to a map style or you may query an
`MGLMapView` for its `style` and obtain existing layers using the
`-[MGLStyle layerWithIdentifier:]` method.
*/
MGL_EXTERN
@interface MGLCircleStyleLayer : MGLVectorStyleLayer
#pragma mark - Accessing the Paint Attributes
/**
Circle radius.
This property is measured in points.
The default value of this property is an `MGLStyleValue` object containing an `NSNumber` object containing the float `5`. Set this property to `nil` to reset it to the default value.
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *circleRadius;
#if TARGET_OS_IPHONE
/**
The fill color of the circle.
The default value of this property is an `MGLStyleValue` object containing `UIColor.blackColor`. Set this property to `nil` to reset it to the default value.
*/
@property (nonatomic, null_resettable) MGLStyleValue<MGLColor *> *circleColor;
#else
/**
The fill color of the circle.
The default value of this property is an `MGLStyleValue` object containing `NSColor.blackColor`. Set this property to `nil` to reset it to the default value.
*/
@property (nonatomic, null_resettable) MGLStyleValue<MGLColor *> *circleColor;
#endif
/**
Amount to blur the circle. 1 blurs the circle such that only the centerpoint is full opacity.
The default value of this property is an `MGLStyleValue` object containing an `NSNumber` object containing the float `0`. Set this property to `nil` to reset it to the default value.
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *circleBlur;
/**
The opacity at which the circle will be drawn.
The default value of this property is an `MGLStyleValue` object containing an `NSNumber` object containing the float `1`. Set this property to `nil` to reset it to the default value.
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *circleOpacity;
/**
The geometry's offset.
This property is measured in points.
The default value of this property is an `MGLStyleValue` object containing an `NSValue` object containing a `CGVector` struct set to 0 points from the left and 0 points from the top. Set this property to `nil` to reset it to the default value.
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSValue *> *circleTranslate;
/**
Controls the translation reference point.
The default value of this property is an `MGLStyleValue` object containing an `NSValue` object containing `MGLCircleTranslateAnchorMap`. Set this property to `nil` to reset it to the default value.
This property is only applied to the style if `circleTranslate` is non-`nil`. Otherwise, it is ignored.
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSValue *> *circleTranslateAnchor;
/**
Controls the scaling behavior of the circle when the map is pitched.
The default value of this property is an `MGLStyleValue` object containing an `NSValue` object containing `MGLCirclePitchScaleMap`. Set this property to `nil` to reset it to the default value.
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSValue *> *circlePitchScale;
@end
NS_ASSUME_NONNULL_END
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