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#pragma once
#include <mbgl/map/map_snapshotter.hpp>
#include <mbgl/util/default_thread_pool.hpp>
#include <mbgl/util/util.hpp>
#include "../file_source.hpp"
#include "../geometry/lat_lng_bounds.hpp"
#include "../map/camera_position.hpp"
#include <jni/jni.hpp>
#include "../jni/generic_global_ref_deleter.hpp"
#include <memory>
namespace mbgl {
namespace android {
class SnapshotterRendererFrontend;
class MapSnapshotter {
public:
static constexpr auto Name() { return "com/mapbox/mapboxsdk/snapshotter/MapSnapshotter"; };
static jni::Class<MapSnapshotter> javaClass;
static void registerNative(jni::JNIEnv&);
MapSnapshotter(jni::JNIEnv&,
jni::Object<MapSnapshotter>,
jni::Object<FileSource>,
jni::jfloat pixelRatio,
jni::jint width,
jni::jint height,
jni::String styleURL,
jni::Object<LatLngBounds> region,
jni::Object<CameraPosition> position,
jni::String programCacheDir);
~MapSnapshotter();
void setStyleUrl(JNIEnv&, jni::String styleURL);
void setSize(JNIEnv&, jni::jint width, jni::jint height);
void setCameraPosition(JNIEnv&, jni::Object<CameraPosition> position);
void setRegion(JNIEnv&, jni::Object<LatLngBounds> region);
void start(JNIEnv&);
void cancel(JNIEnv&);
private:
MBGL_STORE_THREAD(tid);
JavaVM *vm = nullptr;
GenericUniqueWeakObject<MapSnapshotter> javaPeer;
float pixelRatio;
std::shared_ptr<mbgl::ThreadPool> threadPool;
std::unique_ptr<Actor<mbgl::MapSnapshotter::Callback>> snapshotCallback;
std::unique_ptr<mbgl::MapSnapshotter> snapshotter;
};
} // namespace android
} // namespace mbgl
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