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#include "bitmap_factory.hpp"

namespace mbgl {
namespace android {

void BitmapFactory::registerNative(jni::JNIEnv& env) {
    _class = *jni::Class<BitmapFactory>::Find(env).NewGlobalRef(env).release();
}

jni::Class<BitmapFactory> BitmapFactory::_class;

jni::Object<Bitmap> BitmapFactory::DecodeByteArray(jni::JNIEnv& env,
                                                   jni::Array<jni::jbyte> data,
                                                   jni::jint offset,
                                                   jni::jint length) {

    // Images are loaded with ARGB_8888 config, and premultiplied by default, which is exactly
    // what we want, so we're not providing a BitmapFactory.Options object.
    using Signature = jni::Object<Bitmap>(jni::Array<jni::jbyte>, jni::jint, jni::jint);
    auto method = _class.GetStaticMethod<Signature>(env, "decodeByteArray");
    return _class.Call(env, method, data, offset, length);
}

} // namespace android
} // namespace mbgl